Thread:ADour/@comment-1387577-20140521234556

Can we make it so the "Alignment" stat in character infoboxes is compatible with more descriptions than just plain "Good", "Bad" and "Neutral"? There are many characters for whom those three words are not adequate to describe the moralities of, especially those who have "changed sides" years after being introduced or even on more than one occassion. Furthermore different levels of evilness are not accounted for and I think they should, since there are differences between normal criminals, "villains" who think they are doing the right thing or have tragic reasons for being the way they are, truly depraved monsters without any redeeming qualities, and amoral entities that are part of some natural order and can't truly be judged even though what they do is destructive (like Galactus).

What do you think, can we diversify the alignment categorizations? 