Module:Disambiguation/Sandbox

local p = {} local list_of_realities = mw.loadData( 'Module:Disambiguation/Realities' ) local h = require("Module:HF") local getArgs = require('Dev:Arguments').getArgs

function p.main(frame) local args = getArgs (frame) local g_type local g_main_name = args['main_name'] local g_main_version local g_main_title local g_main_image local g_main_image_size local g_no_image local g_logo local g_description local g_alternative_names = {} local g_include = {} local g_exclude = {} local g_includeComic = {} local g_includeMovie = {} local g_includeTV = {} local g_includeGame = {} local g_teams = {} local g_others = {} local g_related = {} local g_new_headers = {} local g_new_text = { {}, {}, {}, {}, {} } local g_headers = { 'Alternate Reality Versions', 'Movies', 'Television', 'Video Games', 'Others', 'Related', 'Teams' } local g_page = mw.title.getCurrentTitle local g_pagename = g_page.text local list = '' local all_versions = {} local s = '' local output = {}

for i = 1,5 do       table.insert(g_new_headers, args['New Header'..i] or '') end

for i = 1,200 do       table.insert(g_teams, args['Teams'..i]) table.insert(g_others, args['Others'..i]) table.insert(g_related, args['Related'..i]) for j = 1,5 do           table.insert(g_new_text[j], args['New Header'..j..'_'..i]) end end

if not h.isempty(g_main_name) then g_main_version = args['main'] g_main_title = args['main_title'] g_type = h.lua_pagetype(g_main_version) for i = 1,100 do               if not h.isempty(args['alternative'..i]) then table.insert(g_alternative_names, args['alternative'..i]) end if not h.isempty(args['include'..i]) then table.insert(g_include, args['include'..i]) end if not h.isempty(args['includeComic'..i]) then table.insert(g_includeComic, args['includeComic'..i]) end if not h.isempty(args['includeMovie'..i]) then table.insert(g_includeMovie, args['includeMovie'..i]) end if not h.isempty(args['includeTV'..i]) then table.insert(g_includeTV, args['includeTV'..i]) end if not h.isempty(args['includeGame'..i]) then table.insert(g_includeGame, args['includeGame'..i]) end if not h.isempty(args['exclude'..i]) then table.insert(g_exclude, args['exclude'..i]) end end list = frame:preprocess( p.lua_dpl_list(g_main_name, g_main_version, g_type, g_alternative_names, g_exclude, 500)..p.lua_dpl_list(g_main_name, g_main_version, g_type, g_alternative_names, g_exclude, 500, 500) )..p.lua_include(g_include, true) list = mw.text.split(list,"@",true) for i = 1, #list do               s = mw.text.split(list[i],"~",true) table.insert( all_versions, { ['page'] = s[1], ['image'] = s[2], ['alias'] = s[3] } ) end for i = 1, #all_versions do               table.insert( output, p.lua_image(all_versions[i].image, all_versions[i].page) ) end --output = all_versions[1].page..'_'..all_versions[4].page end return table.concat(output) end

function p.lua_dpl_list(main_name, main_version, main_version_type, alternative_names, exclude, count, offset) local template = '{Marvel Database:'..main_version_type..' Template}' local image = template..':Image, ' local alias = '' local s = '' local output = {} if not h.isempty(alternative_names) then alternative_names = mw.text.listToText(alternative_names, '%¦', '%¦')..'%' else alternative_names = '' end if not h.isempty(exclude) then exclude = mw.text.listToText(exclude, '%¦', '%¦')..'%' else exclude = '' end

if main_version_type == 'Character' then alias = template..':CurrentAlias, ' else alias = template..':OfficialName, ' end table.insert(output, '') return table.concat(output) end

function p.lua_include(list, redlinks) local i   local s_page = "" local s_title = "" local s_image = "" local s_reality = "" local s_name = "" local s = "" local output = {}

if not h.isempty(list) then for i = 1, #list do               s = list[i] if not h.isempty(s) then s = mw.text.split(h.trim(s), ";", true) s_page = h.lua_breaklink(s[1], 1) s_title = h.lua_breaklink(s[1], 2) s_image = h.trim(s[2] or '') s_name, s_reality = p.lua_get_name_and_reality(s_page) if not h.isempty(s_reality) and s_title == s_page then s_title = s_name end

if redlinks == true then table.insert( output, s_page.."~"..s_image.."~ "..s_title.."@" ) else table.insert( output, s_page.."~"..s_image.."~"..s_title.."@" ) end end end end return table.concat(output) end

function p.lua_reality(r, e)   local j    local k    local s    local s1    local s2    local s3    if e == true or e == "true" then _, r = p.lua_get_name_and_reality(r) end j,k = string.find(string.lower( r ),"earth-",1,true) if j ~= nil then s = string.sub(r,k+1,string.len(r)) else s = r   end s2 = list_of_realities[s] if s2 ~= nil then return s2[1], s2[2], s2[3] elseif tonumber(r) ~= nil or string.match(r, '^TRN%d+') ~= nil then return "Earth-"..r, "Earth-"..r, "Comic" else return r, r, "Comic" end end

function p.reality (frame) local r = h.lua_breaklink(frame.args[1], 1) local i = tonumber(frame.args[2]) local e = frame.args[3] or frame.args["extract"] local s1   local s2    local s3

s1, s2, s3 = p.lua_reality(r, e)   if i == 3 then return s3       elseif i == 2 then return s2           else return s1    end end

function p.lua_image(image, page, noimage) if h.isempty(image) or image == "No Image Available At All.png" then if not h.isempty(noimage) then image = noimage else image = "No Image Available.png" end end return '' end

function p.lua_get_name_and_reality(pagename) local s_reverse local s_name = pagename local s_reality = '' local i   if not h.isempty(pagename) then pagename = string.gsub(pagename,'_',' ') s_reverse = string.reverse(pagename) i = string.find(s_reverse,'( ',1,true)           j = string.find(s_reverse,')',1,true) if not h.isempty(i) then s_name = string.reverse( string.sub(s_reverse, i+2, #s_reverse) ) s_reality = string.reverse( string.sub(s_reverse, j+1, i-1) ) end end return s_name, s_reality end

function p.lua_name(s_page, s_title, s_main_title, s_main_name, others) local output = '' local s_name = '' local function bold_span(text1, text2) return tostring( mw.html.create( 'span' )                           :css( 'font-weight', 'bold' )                            :wikitext( h.Link(text1, text2) )                            :done                         ) end

if others == true then output = bold_span(s_page, s_title) else s_name = p.lua_get_name_and_reality(s_page) if not h.isempty(s_title) then s_title = h.lua_breaklink (s_title, 2) if h.inlist({s_main_title, s_main_name}, s_title) == false then s_title = mw.text.trim(s_title) if not h.inlist({s_main_title, s_main_name, s_title}, s_name) then output = bold_span(s_page, s_title..' ('..s_name..')') else output = bold_span( s_page, s_title) end elseif not h.inlist({s_main_title, s_main_name}, s_name) then output = bold_span(s_page, s_name) end elseif s_name ~= s_main_name and s_name ~= s_main_title then output = bold_span(s_page, s_name) end end if not h.isempty(output) then output = output..' '   end return output end

function p.name(frame) local s_page = frame.args["page"] or frame.args[1] s_page = h.lua_breaklink(s_page, 1) local i = string.find(s_page," (",1,true)   local s_name     if i == nil         then s_name = s_page        else s_name = string.sub(s_page, 1, i-1)    end    local s_title = frame.args["title"] or s_name    local s_main_title = frame.args["main_title"] or s_title    local s_main_name = frame.args["main_name"] or s_name    local s_others = frame.args["others"] or true	return p.lua_name(s_page, s_title, s_main_title, s_main_name, s_others) end

function p.lua_box(v, s_main_title, s_main_name, others, noimage) local s_page local s_image local s_title local s_reality = "" local part local j   local k    local s = "" local page_s local s1   local s2    local s_pad local desc local earth local ttype

part = string.find(v,"~",1,true) s_page = string.sub(v, 1, part-1) page_s = string.reverse(s_page) j = string.find(page_s,"( ",1,true)   k = string.find(page_s, ")",1,true) if j ~= nil and k ~= nil then s_reality = string.reverse(string.sub(page_s, k+1, j-1 ) ) end j, k = string.find(s_page,"Earth-TRN",1,true) if j ~= nil then s1 = string.sub(s_page, k+1, string.len(s_page)-1) s_pad = string.rep("0", 20-string.len(s1)-string.len("Earth-TRN")) s = "Earth-TRN"..s_pad..s1       else j, k = string.find(s_page,"Earth-",1,true) if j ~= nil then s1 = string.sub(s_page, k+1, string.len(s_page)-1) s_pad = string.rep("0", 20-string.len(s1)-string.len("Earth-")) s = "Earth-"..s_pad..s1               else s = s_reality end end j = string.find(v,"~",part+1,true) s_image = ' '..p.lua_image(string.sub(v, part+1, j-1), s_page, noimage)..' ' s_title = p.lua_name(s_page, tostring(string.sub(v, j+1, string.len(v))), s_main_title, s_main_name,others) if h.isempty(s_reality) == false then desc,earth,ttype = p.lua_reality(s_reality, false) if desc ~= "" and earth ~= "" and desc == earth then s_reality = ' ('..earth..')' else s_reality = desc..' ('..earth..')' end end s = s..'~'..s_image..s_title..s_reality..' ' return s, ttype end

function p.lua_table(t, header) local i = 1 local s = "" local v   if #t ~= 0 then s = ' '..header..' ' --for i,v in ipairs(t) do       while i <= #t do            v = t[i] s = s..string.sub(v, string.find(v,"~",1,true)+1, string.len(v)) if math.fmod(i, 4) == 0 then s = s..'   ' end i = i + 1 end s = s..' '   end return s end

function p.disambiguation(frame) local l = frame.args["list"] local s_main_title = frame.args["main_title"] local s_main_name = frame.args["main_name"] local s_include = frame.args["include"] local s_noimage = frame.args["noimage"] local headers = { "Alternate Reality Versions", "Movies", "Television", "Video Games", "Others", "Related", "Teams", frame.args["header1"], frame.args["header2"], frame.args["header3"], frame.args["header4"], frame.args["header5"] } local sections = { "", "", "", "", frame.args["others"], frame.args["related"], frame.args["teams"], frame.args["section1"], frame.args["section2"], frame.args["section3"], frame.args["section4"], frame.args["section5"] } local tables = { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} } local strings= { "", "", "", "", "", "", "", "", "", "", "", "" } local includes= { frame.args["includeComic"], frame.args["includeMovie"], frame.args["includeTV"], frame.args["includeGame"] } local s   local v    local i    local j    local ttype local d = "" l = mw.ustring.gsub(l,"&#x20;","") if h.isempty(s_include) == false then l = l..p.lua_include(s_include,true) end l = mw.text.split(l,"@",true) i = 1 while next(l,i) ~= nil do       v = l[i] i = i + 1 s, ttype = p.lua_box(v, s_main_title, s_main_name, false, s_noimage) if ttype == "Game" then table.insert(tables[4], s)           elseif ttype == "TV" then table.insert(tables[3], s)            elseif ttype == "Movie" then table.insert(tables[2], s)            else table.insert(tables[1], s)        end end for j=1,4 do       if h.isempty(includes[j]) == false then l = p.lua_include(includes[j]) l = mw.text.split(l,"@",true) i = 1 while next(l,i) ~= nil do                   v = l[i] i = i + 1 s = p.lua_box(v, s_main_title, s_main_name, false, s_noimage) table.insert(tables[j], s)               end end end for j=1,4 do       table.sort(tables[j]) strings[j] = p.lua_table(tables[j], headers[j]) end

for j=5,12 do       if h.isempty(sections[j]) == false then l = mw.text.split(p.lua_include(sections[j]),"@",true) i = 1 while next(l,i) ~= nil do                   v = l[i] i = i + 1 s = p.lua_box(v, s_main_title, s_main_name, true, s_noimage) table.insert(tables[j], s)               end strings[j] = p.lua_table(tables[j], headers[j]) end end s = frame:preprocess( "" ) d = d.."Alternate Reality Versions" if h.isempty(s_main_title) == false and mw.title.new(s_main_title.." Comic Books").exists == true then d = d.." · Comics" elseif h.isempty(s_main_name) == false and mw.title.new(s_main_name.." Comic Books").exists == true then d = d.." · Comics" end for j=2,7 do       if strings[j] ~= "" then d = d.." · "..headers[j].."" end end d = ' ' return d,table.concat(strings) end

return p