Thread:ADour/@comment-11297966-20150826043708/@comment-4651179-20150826045225

There were a whole bunch of reasons. Some of them included that some characters fluctuate between being "good and "bad," that Neutral/Good/Bad was too ambiguous, and how can we be sure if a character is Good/Bad/Neutral (for example, somebody breaking the law for a greater good, or somebody doing something bad thinking it was good, or a villain redeemed, etc.)

Welcome back, btw.