User blog comment:Spencerz/Cleansing the TRNs/@comment-1713281-20120409134725

Well, to reiterate my view, I believe that the video games should have realities, since, as someone put it, "I index the sh*t out of everything", but we need to think of a better way to handle it. Like Nausiated said below, most of the character pages for people in these old games would read "[insert name] is a boss character. He/She stands on a platform and shoots rockets." And that just doesn't seem worth the effort., especially when we're talking about setting up a reality for one game that came out 20 years ago and was then forgotten about. I don't see a problem with assigning TRNs to games from the Nintendo 64/Playstation/Dreamcast days onward, since those games all feature a cohesive plot, and aren't just a random beat 'em up game with X-Men characters.

The same goes for novels. While we definetly should have pages detailing the novels themselves, we'd be shooting ourselves in the collective electronic foot by trying to assign TRNs because we'd: a) have no way of truely knowing, outside of Marvel or Appendix writer confirmation, whether or not a novel is 616 continuity or not, and b) if we create TRNs for them, and they do in fact fall into established continuity, we'll have to merge character into and rename multiple pages, wasting someone's time in the process.

And since the subject is here, I'd like to propose something. Whenever the new Multieverse layout goes up (I'm hoping to get it going before years end), I'd like to see the TRN sub-page locked, or something, so that any prospective new TRN has to be discussed on the TRN talk page to make sure a) it quaifies for a reality by our standards, and b) it doesn't fall into an existing reality or existing TRN (which has happened a number of times), preventing extra work on our part. And I'm not saying this just for some new editor that wants his fanfic to get a reality, but even for established users and admins, just to make sure no one missed anything.