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Quote1 Oh, Yeaahh! Quote2
-- Kool-Aid Man

Appearing in "The Thirsties Strike Out!"

Featured Characters:

  • Kool-Aid Man

Supporting Characters:

  • Smalltown Sluggers
    • Sigmund Smart
    • Cynthia Crystal
    • Mickey Richardson
    • Gloria Greene

Antagonists:

  • Thirsties

Other Characters:

  • Sam
  • Coach Williams

Locations:

  • Number One Kool-Aid Plaza

Items:

  • Kool-Aid

Vehicles:

  • Cool Copter

Synopsis for "The Thirsties Strike Out!"

After a softball game, the Smalltown Sluggers want to cool off. Unfortunately, Sam's Snax (a nearby snack stand) is closed and the water fountain is not working. This is revealed to be the fault of the Thirsties who have tied up Sam inside the snack stand in an effort to make the children thirsty.

Moments later, the Kool-Aid Man bursts through the wall and apprehends the Thirsties, freeing Sam in the process. In thanks, Sam introduces the Kool-Aid Man to the members of the Smalltown Sluggers, Sigmund Smart, Cynthia Crystal, Mickey Richardson, and Gloria Greene.

The Kool-Aid Man then informs the group that he must return to his secret headquarters, offering to take the kids with him on his Cool Copter. They take him up on his offer and head to Number One Kool-Aid Plaza, the location of a Kool-Aid pitcher-shaped building that acts as the Kool-Aid Man's base of operations.

The Kool-Aid Man gives the kids a short tour, explaining that he created the technology in the headquarters in order to monitor the actions of the Thirsties around the world and respond to their attacks. Just then, an alarm sounds to alert the group that the Thirsties have begun menacing a group of kids playing volleyball.

Arriving by Cool Copter, the Kool-Aid Man bursts through a sign the Thirsties had constructed outlawing things like food and fun at the beach. After a brief battle, the Kool-Aid Man defeats the Thirsties once again and captures them in the volleyball net.

Back at the Kool-Aid Man's headquarters, he tells the kids that, should they ever need him to deal with the Thirsties again, all they need to do is call his name to make him appear. They invite him to watch their ballgame against the Lakeview Team the following day. He replies that fighting the Thirsties is a busy job and makes him unable to promise to attend.

At the game, the kids wonder whether or not the Kool-Aid Man will attend. Shortly after, the Thirsties appear and begin to harass the players and fans. Growing fed up with the creatures and their attempts to ruin everyone's fun, the kids call out for the Kool-Aid Man who appears by smashing through a sign.

The Kool-Aid Man gathers up the Thirsties and tosses them into some water, defeating them. With the threat gone, the game can continue in peace.

Appearing in "Thirst in Space"

Featured Characters:

  • Kool-Aid Man

Supporting Characters:

  • Warren Wilkenson
  • Scott Stevens
  • Maria Lopez
  • Jean "Jeanie" Stevenes

Antagonists:

  • Thirsties

Other Characters:

  • Professor Otis Kline

Locations:

Items:

  • Kool-Aid
  • Thirst Ray

Vehicles:

  • The Thirsties' Spaceship
  • Cool Copter
  • Professor Kline's Rocket

Synopsis for "Thirst in Space"

Four friends - Warren, Scott, Maria, and Jeanie - are spending the day at an amusement park. Their fun is interrupted by the appearance of a giant-sized Thirsty that increases the park's temperature to unbearable levels. This is revealed to be the plotting of a group of Thirsties stationed at an orbiting space station designed to look like an angry sun.

Calling for help, the kids summon the Kool-Aid Man. While he attempts to fight the giant Thirsty, his attacks pass right through it. This causes him to realize that the monster is most likely a hologram being projected from somewhere else.

Taking to the skies in his Cool Copter, the Kool-Aid Man uses a mirror to somehow redirect the projected hologram back into space, causing it to disappear. The kids come to introduce themselves to him, Jeanie even kissing him on the "cheek" in gratitude.

Realizing that someone had to be projecting the hologram, the Kool-Aid Man and the kids find Professor Otis Kline. He laments that, while he has built a rocket ship that could take them into space to fight the Thirsties, he can't figure out how to turn it on. Tripping onto a level, the Kool-Aid Man manages to activate the rocket, the kids flying it into space because they understand how it works due to watching science fiction movies.

Making it to space, the Thirsties fire upon the rocket. Taking the fight to them, the Kool-Aid Man uses a jetpack to fly toward the Thirsties' ship and crash through the wall. Though they attempt to shoot him with their thirst ray, the Kool-Aid Man is immune. As the ray gun self-destructs, the Thirsties surrender.

Returning to Earth, the Kool-Aid Man and the kids throw a party to celebrate the Thirsties' defeat. Professor Kline is upset because he still can't figure out how to make the rocket work and everyone laughs.

Notes

  • These comics were given away for free and are noted as having "A 60cent Value" printed on the cover where price is normally listed.
  • In addition to the two stories, the comic also includes a connect the dots, a word hunt, a secret code word unscramble, a crossword puzzle, a maze, a Mad-Libs-style word choice activity, and a spot-the-difference puzzle, plus instructions on building a Kool-Aid stand and advertisements for Kool-Aid products.

Trivia

  • In the first story, Mickey compares the Kool-Aid Man's strength to that of the Hulk. Whether this means that the Kool-Aid Man is a resident of Earth-616 (or an analogous Earth) or simply a reality where Marvel Comics is part of pop culture is not addressed.

See Also

Footnotes



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