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Appearing in "By the Dawn's Early Light!"

Reprint of the 1st story from
Captain America #247By the Dawn's Early Light!

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Synopsis for "By the Dawn's Early Light!"

Reprint of the 1st story from
Captain America #247By the Dawn's Early Light!

As Captain America is own his way to meet up with Nick Fury, his alter ego's neighbor Joshua Cooper is trying to give him a letter but there is no answer and instead he goes off to meet someone. Meanwhile, Cap meets up with Dum Dum Dugan who wants to show him something, in order to help him get some answers about his past. At the same time, Fury commences a questioning with Baron Strucker in a maximum security prison but just after Dugan contacts Fury, Strucker manages to escape with an unconscious Fury. Later, Cap and Dugan are at an abandoned storage facility where Dugan presents Cap with a container containing Cap's possessions from the war, including his old journal and his first shield. The journal reveals that his memories about his past life before the Army were actually false, implanted by the Army so that Cap wouldn't reveal anything relevant to the Nazis if he were captured. Cap's real memories start to come back but Strucker crashes into the storage facility, driving Fury's flying car. After a battle with Dugan and Cap against Strucker (with Cap using his original shield and Dugan getting shot in the shoulder), Fury rolls out of the car, which has crashed. Fury throws Cap's current shield to him which Cap uses to defeat Strucker. However, Strucker explodes and it is revealed that he is in fact an android duplicate. Unknown to those present at the explosion, the Machinesmith had made the Strucker android and he is watching the group.

Appearing in "Dragon Man!"

Reprint of the 1st story from
Captain America #248Dragon Man!

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Synopsis for "Dragon Man!"

Reprint of the 1st story from
Captain America #248Dragon Man!

S.H.I.E.L.D. scientist Gaffer studies the Strucker robot until Machinesmith remotely activates its self-destruct. A data module flies away from the wreckage, too swiftly to be stopped or pursued, and returns to Machinesmith, just as his robot minions deliver the inert Dragon Man. After a few hours work, Machinesmith reactivates him and, controlling him via a flying drone primed with tracking information from the data module, sends him after Captain America. Steve Rogers meanwhile returns home after an unsuccessful day trying to land an art assignment, where his neighbors Josh and Mike introduce him to the building's newest resident, Bernie Rosenthal. Hearing radio reports of strange sightings at the buildings he visited, Steve realizes he is being followed. Glancing out a window he spots Dragon Man flying nearby and abruptly excuses himself. Bernie feels insulted, but Josh smoothes things over. When Cap confronts Dragon Man, the drone drives Dragon Man into a frenzy, triggering a running battle that ends when Dragon Man grabs a momentarily distracted Cap and begins to squeeze the life out of him.

Appearing in "Death, Where Is Thy Sting?"

Reprint of the 1st story from
Captain America #249Death, Where Is Thy Sting?

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Synopsis for "Death, Where Is Thy Sting?"

Reprint of the 1st story from
Captain America #249Death, Where Is Thy Sting?

Captain America frees himself from Dragon Man's grip by throwing his glove into Dragon Man's eye. Retrieving his shield, Cap smashes the drone buzzing round, freeing Dragon Man from its influence, then follows as Dragon Man heads off to confront Machinesmith. Meanwhile, as Josh and Bernie watch Mike's fireman unit put out a fire Dragon Man started, Bernie realizes she is concerned for the absent Steve, and wonders how deep her feelings run for a man she has only just met. Dragon Man destroys a barn to reveal a hidden entrance, and Cap follows Dragon Man inside. Machinesmith attacks and incapacitates Dragon Man.

When Cap confronts Machinesmith, his head falls off, revealing him to be a robot, and another Machinesmith taunts Cap as several robots attack simultaneously. Cap fights his way through the onslaught pursuing Machinesmith, who continues to jump between robot bodies. After explaining how his mind came to reside within a machine, he attacks Cap with a Machinesmith army. Noticing they are guarding a computer bank, Cap attacks it, deactivating the robots. As the damaged computer deactivates, Machinesmith reveals it houses his consciousness, and thanks Cap for helping him end a life no longer worth living.

Appearing in "Cap for President!"

Reprint of the 1st story from
Captain America #250
(originally printed as "Cap for President!")

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Synopsis for "Cap for President!"

Reprint of the 1st story from
Captain America #250
(originally printed as "Cap for President!")

A young Steve Rogers learns about civics in school. Captain America stops terrorists from blowing up the New Populist Party's convention and meets Sam Underwood, the convention's chairman. Sam and his staff try to convince Cap to run for President. Cap declines at first, but agrees to think about it when pressed. When Steve returns home, Josh gives him a letter delivered a few days ago which proves to be an army questionnaire. He and Josh help Bernie move into her new apartment until Mike arrives with a copy of the Daily Globe, which declares Cap will be running for President. Steve is surprised to find his friends think it's a great idea. Cap arrives at Avengers Mansion to find it besieged by reporters. Inside the mansion, Jarvis gives Cap telegrams from both the Democratic and Republican parties asking Cap to represent them. Beast offers to be his campaign manager. Iron Man warns Cap of the red tape he'll get caught up in. Wasp says he's a candidate the public could trust, and Vision points out that Cap is unqualified. Cap considers his position and calls a press conference. He explains his duty is to uphold the American Dream, but being President of the United States would require him to preserve the reality of the country. Since the two objectives are at odds, Cap must decline the candidacy.

Appearing in "The Mercenary and the Madman"

Reprint of the 1st story from
Captain America #251The Mercenary and the Madman

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  • Queen of Egypt (Vessel)
  • New York City Subway train
  • Tugboat

Synopsis for "The Mercenary and the Madman"

Reprint of the 1st story from
Captain America #251The Mercenary and the Madman

After using a power sapper to make Ryker's Island prison go dark, armed men storm it and free the drugged Mr. Hyde. Hyde wakes on Batroc's floating barge HQ where Batroc asks for the five million dollars Hyde had promised to whoever freed him. Hyde reveals there is no money yet and after a brief fight convinces Batroc to partner with him for a much larger prize. The next day after hearing that some of Hyde's rescuers had French accents, Captain America visits District Attorney Blake Tower to share his suspicion that Batroc may be involved. Meanwhile, Batroc and Hyde take over the Queen of Egypt, Roxxon's new supertanker. Contacting Roxxon, Hyde demands a billion dollar ransom and Captain America as a prisoner, or he'll blow up New York with the super-tanker's volatile cargo. Later, Batroc and Hyde rendezvous with "captive" Cap to retrieve the ransom, but Cap attacks. Cap is quickly defeated and awakes chained to the Queer of Egypt's bow as it sails directly into New York Harbor.

Appearing in "Cold Fire!"

Reprint of the 1st story from
Captain America #252
(originally printed as "Cold Fire!")

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  • Roxxon L-N-G super-tanker

Synopsis for "Cold Fire!"

Reprint of the 1st story from
Captain America #252
(originally printed as "Cold Fire!")

Mister Hyde chains Captain America to the bow of the oil tanker, then plans on using it as a nuclear torpedo that will destroy all of New York City. Batroc, wanting no part in Hyde's mass murder scheme, surreptitiously loosens the chains binding Captain America, allowing him the ability to break free. Batroc returns to the wheelhouse of the ship and attacks Mister Hyde. Hyde suspected that Batroc might betray him and prepares to snap his spine. Captain America boards the boat and slings his shield at Hyde. Batroc and Captain America then double-team Mister Hyde, driving him towards the back of the ship. Mister Hyde rips free a gas main, which coats him with natural gas that instantly freezes over him. He then topples off the side of the ship seemingly to his doom. Captain America dives into the water to rescue him, while Batroc makes his escape on a tug boat. Captain America fails to find any trace of Mister Hyde, but manages to use Hyde's mini-sub to catch up to Batroc's boat. He radios the Coast Guard, who surround Batroc, forcing him to surrender.

Appearing in "Should Old Acquaintance Be Forgot"

Reprint of the 1st story from
Captain America #253Should Old Acquaintance Be Forgot

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  • Concorde

Synopsis for "Should Old Acquaintance Be Forgot"

Reprint of the 1st story from
Captain America #253Should Old Acquaintance Be Forgot
Captain America Vol 1 253 001

After finding a third slasher victim, an English village constable and Dr. Cromwell inform Lady Crichton, who promises to use her influence to get Scotland Yard involved; however, doubting they can handle the situation, her elderly father prepares to contact someone who can. In Manhattan, after attending a musical together, Steve Rogers and Bernie Rosenthal return to Steve's apartment, but their liaison is interrupted by a phone call from Jarvis, who reads Steve a coded telegram, prompting him to cut the date short, to Bernie's dismay. Travelling to England, Steve reunites with Lady Crichton, formerly his Invaders' teammate Spitfire, and learns it was her father, Lord Falsworth, aka WWI's Union Jack, who sent for him, convinced the slasher is their old foe Baron Blood, despite his remains being long interred in the Tower of London. Investigating, Captain America discovers a woman's skeleton has been swapped for Blood's; he returns to the Manor to inform Falsworth of this, and meets Jackie's son Ken and his friend Joey. That night, Baron Blood attacks Captain America.

Appearing in "Blood on the Moors"

Reprint of the 1st story from
Captain America #254Blood on the Moors

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Synopsis for "Blood on the Moors"

Reprint of the 1st story from
Captain America #254Blood on the Moors

Failing to slay Captain America, Baron Blood flees as dawn breaks, returning to the nearby village, where he dons his Dr. Cromwell disguise and meets his first patient of the day, Jenny. As the day progresses a hunt for Blood throughout the surrounding villages draws a blank. Ken and Joey take a break from the search at the pub where Ken's girl Jenny works, but she faints while talking to them, and they find bite marks on her neck. In Brooklyn Heights, Bernie and Anna clean Steve's apartment. Bernie takes a message that Steve lost an art assignment. Lord Falsworth, dressed as Union Jack, insists he will serve as bait to lure Blood, but suffers a heart attack while arguing with Cap and his daughter. They later call family doctor Dr. Cromwell to check on Lord Falsworth. When they leave Cromwell alone with Union Jack, Cromwell reveals himself to the Baron's surprise. Captain America joins the battle and is forced to decapitate the vampire. Joey reveals himself as the new Union Jack, and the group later burns Baron Blood's body. During the funeral, Lord Falsworth passes on.

Appearing in "The Living Legend"

Reprint of the 1st story from
Captain America #255The Living Legend

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Synopsis for "The Living Legend"

Reprint of the 1st story from
Captain America #255The Living Legend

This is a 40th Anniversary special edition. It details the origin of Captain America and focuses on his early adventures in 1941-42.

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