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Appearing in "Beware...! Dormammu is Watching!"

This story is a reprint of the comic
Strange Tales #139.

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Synopsis for "Beware...! Dormammu is Watching!"

This story is a reprint of the comic
Strange Tales #139.

Doctor Strange battles Baron Mordo, to save the Ancient One, Dormammu and his prisoner Clea watch the battle from the Dark Dimension. After a fierce battle, Doctor Strange is able to defeat Mordo, at that moment -- fed up with Mordo's constant bungling, Dormammu transports Strange, Mordo and the Ancient One to the Dark Dimension.

Appearing in "The Pincers of Power!"

This story is a reprint of the comic
Strange Tales #140.

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Synopsis for "The Pincers of Power!"

This story is a reprint of the comic
Strange Tales #140.

Challenging Doctor Strange to a duel, Dormammu summons all the various lords of other mystical realms to watch the fight. Using the "Pincers of Power" as the choice fighting weapon, Dormammu has the upper hand until Doctor Strange is able to figure out the devices and start gaining the advantage. When it appears that Doctor Strange is going to win, Mordo not wanting his master to lose blasts Doctor Strange with a mystic bolt from behind.

Appearing in "Let There be Victory!"

This story is a reprint of the comic
Strange Tales #141.

Featured Characters:

Supporting Characters:

Antagonists:

Other Characters:

Locations:

Items:

Vehicles:




Synopsis for "Let There be Victory!"

This story is a reprint of the comic
Strange Tales #141.

Furious that Mordo would interfere in an honor battle against Doctor Strange, Dormammu banishes his minion. Recovering, Doctor Strange then resumes his combat against Dormammu, a fight that Doctor Strange wins. After his defeat, Doctor Strange forces Dormammu to vow never to turn his power against the Earth, a vow that Dormammu begrudgingly accepts.

Returning to the Ancient One's cave on Earth, Doctor Strange and the Ancient One are contacted by Dormammu who forces them to watch helplessly as Dormammu banishes Clea to another dimension. Although Strange wishes to save the girl right away, the Ancient One turns his attention to more Earthly matters, namely those tainted by Mordo's black magic, and sends him back to his Sanctum to prepare for the coming battles.

Before Doctor Strange can arrive however, minions of Baron Mordo have broken into the Sanctum, and have planted an explosive within Strange's home, hoping that the non-mystical device will destroy their foe.

This story is continued next issue...

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