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Appearing in "Face-to-Face with the Magic of Baron Mordo!"

This story is a reprint of the comic
Strange Tales #111.

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  • Hamir (Ancient One's servant) (Unnamed)

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Synopsis for "Face-to-Face with the Magic of Baron Mordo!"

This story is a reprint of the comic
Strange Tales #111.

Mordo visits the Ancient One's home in astral form and compels the servant to put a drug in his food. Baron Mordo attempts to wring mystic secrets from him by threatening to let the poison kill him gradually. When Doctor Strange tries to contact the Ancient One and fails, he realizes something is wrong and visits in astral form. Strange and Mordo do battle. In desperation, Strange uses his amulet to transfer energy from himself to the Ancient One, thus weakening himself. He bluffs Mordo by telling him that he can keep Mordo's astral self from reuniting with his physical body. Mordo flees to his body and loses control over the servant. Strange follows and tells Mordo that his plot has failed.

Appearing in "Return to the Nightmare World!"

This story is a reprint of the comic
Strange Tales #116.

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Synopsis for "Return to the Nightmare World!"

This story is a reprint of the comic
Strange Tales #116.

In the Dream Dimension, Nightmare has prepared a potion that will bring humans into his dimension and trap them while they sleep. Doctor Strange is contacted by the police to solve a case where people can not be awakened after falling asleep. Doctor Strange discover that the sleeping people are under a spell. Using a chant found in the Book of Vishanti, Doctor Strange is able to enter the Dream Dimension. Inside, Doctor Strange evades the first traps of Nightmare and frees the imprisoned men, but is then himself trapped. Using his amulet, Strange defeats Nightmare's minion, the Spinybeast, and escapes to the mortal world.

Appearing in "Beyond the Purple Veil!"

This story is a reprint of the comic
Strange Tales #119.

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Synopsis for "Beyond the Purple Veil!"

This story is a reprint of the comic
Strange Tales #119.

Doctor Strange is up late studying a sinister gem when he discovers two common burglars breaking into his house. He sends them through the wall and leaves them without calling the police. This encourages the thieves to return next evening, after Strange has dismissed Wong and retreated to his study. They steal the strange gem and escape. Doctor Strange quickly senses that something is wrong. The gem has transported the unsuspecting thieves to the Purple Dimension. Dr, Strange enters the Purple Dimension and is brought before its ruler, Aggamon the All-Powerful. Aggamon shows how his subjects are slaving in the mines digging for gems and then offers to release his captives, if Doctor Strange takes their place. He accepts, but breaks free of his shackles as soon as the two thieves have been returned. Aggamon attacks with his jeweled demolisher beam and Strange counters with his magic amulet. The contest lasts for hours and both grow weaker. At last, the cowardly Aggamon surrenders. With his amulet, Strange weakens Aggamon's powers and makes it so that only by releasing his captives may Aggamon regain his strength. Doctor Strange returns to his house, where he learns that the two crooks have given themselves up and promised to live straight from now on.

Appearing in "The House of Shadows!"

This story is a reprint of the comic
Strange Tales #120.

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Synopsis for "The House of Shadows!"

This story is a reprint of the comic
Strange Tales #120.

When a local haunted house becomes the subject of a television program trying to debunk it as a hoax, the camera crew attracts the attention of a crowd of spectators. Among them is Doctor Strange. Believing the house to be truly haunted, Strange enters the building and confronts its mystical attacks. He forces the entity in the house to reveal itself to him and tell him its purpose. He learns that it is from another time-continuum and that it has come to observe humanity. With the threat neutralized, Strange exits the house and uses a spell to make it return from where it came. The spectators gathered then flee from Doctor Strange in fear.

Appearing in "The Challenge of Loki!"

This story is a reprint of the comic
Strange Tales #123.

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Synopsis for "The Challenge of Loki!"

This story is a reprint of the comic
Strange Tales #123.

In order to get control of Thor's hammer, Loki tricks Doctor Strange into believing that Loki is a helpless prisoner of the "evil" Thor, and the only way to free him is by gaining control of Thor's hammer. Using a spell to draw Thor's hammer to him, Loki reveals his ruse before the hammer can get to them. Canceling the spell and having Thor track its path to his Sanctum, Doctor Strange attempts to fight off Loki. Loki proves to be more adept at magic than Strange; however, Loki is forced to retreat when he sees that Thor is on his way. With Loki gone, Thor continues on his merry way, unaware of the plot against him that almost succeeded.

Appearing in "The Hunter and the Hunted!"

This story is a reprint of the comic
Strange Tales #131.

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Synopsis for "The Hunter and the Hunted!"

This story is a reprint of the comic
Strange Tales #131.

Doctor Strange is pursued by the minions of Baron Mordo in Hong Kong, narrowly escaping each attack with his own mystical aptitude, trying desperately to make an escape. Defeating all attackers in both human and astral forms, Doctor Strange manages to sneak aboard an airplane and trick Mordo's forces in searching for him elsewhere, by disguising his astral form like one of Mordo's minions and trick the others into going the opposite way of the plane.

Appearing in "Face-to-Face at Last with Baron Mordo!"

This story is a reprint of the comic
Strange Tales #132.

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Synopsis for "Face-to-Face at Last with Baron Mordo!"

This story is a reprint of the comic
Strange Tales #132.

Returning to New York, Doctor Strange finds that his Sanctum is occupied by one of Mordo's minions, disguising himself as another minion of Mordo, Doctor Strange gets the drop on his opponent. When he tries to access the Orb of Agamotto, he is shocked to find that it is no longer in its cradle. Detecting Strange's presence, Dormammu infuses Mordo with his mystical might and sends him to battle Strange. While at the lair of the Ancient One, the weakened Ancient one tells his servant that perhaps only Eternity may save him.

Back at Strange's Sanctum, Dormammu takes full control over Mordo and pours all his mystical power into him, allowing him to easily defeat Doctor Strange making Strange black during combat.

Appearing in "A Nameless Land, a Timeless Time!"

This story is a reprint of the comic
Strange Tales #133.

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Synopsis for "A Nameless Land, a Timeless Time!"

This story is a reprint of the comic
Strange Tales #133.

Transported to the Dark Dimension, Doctor Strange is reunited with Clea, however, they are attacked and made a prisoner of Shazana, a sorceress who desires to rule the Dark Dimension herself. Probing the mind of a lesser creature under Shazana's dominion, Doctor Strange learns the source of her power comes from a powerful orb. Attacking Shazana once more, Doctor Strange blocks the orb from providing her with power and jumps upon it to destroy it, causing a mystical backlash that sends Doctor Strange through the myriad dimensions.

Appearing in "The Wondrous World of Dr. Strange"

This story is a reprint of the comic
Amazing Spider-Man Annual #2.

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  • Xandu (First appearance)
  • Xandu's two unnamed minions

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Synopsis for "The Wondrous World of Dr. Strange"

This story is a reprint of the comic
Amazing Spider-Man Annual #2.

Spider-Man is disappointed to find all quiet during his night patrol of the city. However, elsewhere a man named Xandu interferes in a bar-room brawl, where two muscular men have challenged everyone present to a fight. Xandu hypnotizes them to feel no pain, and gives them limitless strength to accomplish their task: to steal the other half of the Wand of Watoomb, of which Xandu already possesses one part, from Dr Strange's mansion. As they break in, Dr. Strange tries to distract them, but he is quickly knocked out.

The two henchmen find the Wand of Watoomb and exit through a skylight, thereby attracting the attention of Spider-Man. Spider-Man goes down fighting, having been unaware of their supernatural strength: but even as he collapses he plants a Spider Tracer on one of them. Xandu receives the second half of the wand and re-unites it. He reveals that with the complete Wand he can create doorways to other dimensions and times, as well as see any place or object he desires. Spider-Man now interrupts Xandu, but is startled to find himself starting to disappear into an alternate dimension: he grabs the Wand of Watoomb, realizing its importance, and it goes with him. Xandu sends the two henchmen after Spider-Man to get it back. As they fight, Dr Strange regains consciousness and follows the henchmen's traces to Xandu’s lair.

The two do battle as the henchmen bring Spider-Man back to Earth. Xandu regains control of the Wand of Watoomb and uses it against Dr Strange, who, realizing he’s overpowered by the Wand, leaves his physical form and uses his ectoplasmic spirit to aid Spider-Man. At Strange’s suggestion, Spider-Man grabs an electric wire and shorts out the two henchmen’s hypnosis. Dr Strange returns to his physical form and fights alongside Spider-Man, who trips Xandu with his webbing and retrieves the Wand. The Wand is then drained of its mystic power by Dr Strange, who also wipes the memory - and thus the evil intentions - of Xandu.

Appearing in "While the World Spins Mad!"

This story is a reprint of the comic
Marvel Premiere #3.

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Synopsis for "While the World Spins Mad!"

This story is a reprint of the comic
Marvel Premiere #3.

Lost in thought Dr. Strange is almost struck by a truck while crossing the road, however a spell saves him at the last moment. Returning to his Sanctum, Strange ponders further over a sense of dread of some opposing force that is waiting to strike. After seeking the advice of the Ancient One, Strange soon becomes aware of a presence in his Sanctum.

Chasing this presence in his astral form, he is too late to stop it from taking possession of his physical body. It attacks Strange, and after a fierce battle, Strange realizes his astral form could touch his foe, when his opponent tries to leap out of the Sanctum's window, Strange prevents it from falling, only to realize that the Sanctum had been transported to another realm.

Begged by a version of himself manifesting in trees and clouds telling him to surrender to the force around him, he uses the Eye of Agamotto to learn the truth. He learns that he actually got hit by the truck and now is in emergency surgery and that he is really in the dream world. Upon his discovery he also learns it is his old foe Nightmare who is responsible and the two battle each other until Strange defeats him. After his victory, Strange awakens in the hospital and erases the doctors memories of his mystical abilities.

Notes

  • Prologue, introductions, and epilogue by Stan Lee.
  • Reprints the Doctor Strange stories from:

See Also

Footnotes

  1. 1.0 1.1 First and only known appearance to date besides flashbacks



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