Contents
History
Gamemaster focuses on his "games" to deal with the constant thoughts flooding in his mind. He formed the Upstarts as one such way to entertain himself.[citation needed]
After the Upstarts captured several former New Mutants and took them to the Gamesmaster's base in the Swiss Alps, their teammates in X-Force and the New Warriors attempted to rescue them. They were easily defeated until Husk managed to convince him that letting them go would lead to better games. Gamesmaster allowed them to go and disbanded the Upstarts. [citation needed]
Later, Gamesmaster took possession of Doctor Weisman of the Weisman Institute for the Criminally Insane and one of its patients, Jeremy Stevens. The Institute had a history of involvement with Professor Xavier. He sensed something was amiss and sent Siryn to investigate. Gamesmaster clouded Siryn's memories, but she was rescued by Deadpool. Deadpool himself was captured but Siryn and Shatterstar freed him.[citation needed]
The Gamesmaster later watched as Shatterstar merged with Benjamin Russel.
Gamesmaster later attacked the X-Men. He isolated Jean Grey as the biggest threat and imprisoned her. The other X-Men were presented a vision of a utopian world as he sought to trap them. However, Joseph was able to distract him long enough for Jean to free herself. Gamesmaster was then defeated by the X-Men.[citation needed]
Recently, Gamesmaster has appeared speaking to the young mutant X-23 about how he finds her particularly interesting and how he has been watching her for a long time. His motives in her regard are left ambiguous for now.[2]
Powers and Abilities
Intelligence* | 2 | 7 | |||||
Strength | 2 | ||||||
Speed | 2 | ||||||
Durability | 2 | ||||||
Energy Projection | 5 | ||||||
Fighting Skills | 2 | ||||||
* Capable of accessing every mind on the planet |
Powers
Omnipathy: Gamemaster possesses a form of telepathy, known as omnipathy. His cybernetic implants are needed to help him control his power. Gamesmaster's mind is continually linked to all other minds through the astral plane. His presence is hard to detect, due to being present in so many minds. Gamesmaster has claimed he can psychically link to animals and plants as well. Gamesmaster tends to exert influence on specific groups or individuals.
Links and References
- 27 Appearances of Gamesmaster (Earth-616)
- Minor Appearances of Gamesmaster (Earth-616)
- Media Gamesmaster (Earth-616) was Mentioned in
- 5 Images featuring Gamesmaster (Earth-616)
- 3 Quotations by or about Gamesmaster (Earth-616)
- Character Gallery: Gamesmaster (Earth-616)
- Gamesmaster (Earth-616) on Wikipedia.org
Discover and Discuss
- Search this site for: Gamesmaster (Earth-616)
Footnotes
Like this? Let us know! |
- Upstarts (Earth-616)/Members
- Secret Identity
- Male Characters
- Mutants (Homo superior)
- Americans
- Single Characters
- Height
- Height 5'
- Height 5' 9"
- Weight
- Blue Eyes
- Brown Hair
- Earth-616 Characters
- John Byrne/Creator
- Whilce Portacio/Creator
- Characters
- Living Characters
- Copper-Age Characters
- 1991 Character Debuts
- Power Grid Added
- Power Grid/Intelligence/Normal
- Power Grid/Intelligence/Omniscient
- Power Grid/Strength/Normal
- Power Grid/Speed/Normal
- Power Grid/Durability/Normal
- Power Grid/Energy Projection/Single Type: Long Range
- Power Grid/Fighting Skills/Normal
- Power Grid Complete
- Telepaths
- Post-M-Day Mutants (The 198)