Appearing in "To Bestride the World"
Featured Characters:
Antagonists:
Other Characters:
- Mickey
- Turk O'Rourke (First appearance)
- Plato Monarkos
- Thing (Only in flashback)
- Lockjaw (Only in flashback)
- Faceless One (Only in flashback)
- Atlanteans
Locations:
Items:
- Doctor Doom's Armor
- Doctor Doom's Solar Plant
Vehicles:
- The Typhoneus (A Unspecified Naval Vessel)
- Unidentified craft used by the Sub-Mariner
- Doctor Doom's unnamed submarine fighter vehicles
- Doctor Doom's spherical transatlantic vehicle
Synopsis for "To Bestride the World"
A new super-cruise ship called the S.S. Typhoeus has it's voyage interrupted by the arrival of Namor the Sub-Mariner who demands that the vessel turn around and return to it's original port of departure or suffer his wrath. When they fail to comply, he sinks the boat and leaves the passengers stranded out at sea before returning to Atlantis. There the Sub-Mariner laments over the fact that all his people are still trapped in suspended animation.
Atlantis is suddenly attacked by an army of surface dwellers and Namor soon learns that the attack is orchestrated by Dr. Doom who wished to get the under-sea monarchs attention so that he may come to the surface and discuss matters with Doom.
Meeting with Doom aboard one of his airships, the two discuss the prospect of working together and both agree to do so. Doom shows Namor an army of androids that they would use in a campaign across the planet. However, things are interrupted when his first Doomsman android, worshiped by the others changes his name to Omega and plans a revolt against Doom in a bid for conquest of the Earth for machines.
However, the two monarchs manage to fight off the android invaders. During a one-on-one fight Doom learns that his Doomsman managed to escape being trapped in an alternate reality by a chance encounter with the Thing and Lockjaw and invisibly hitching a ride with them back to Earth's dimension. As the fight progresses on, Andro finds that Doom is still too powerful for him and so he teleports away. Doom and Namor then reprogram the other androids so that they cannot be manipulated by Andro and continue plotting their conquest of the Earth.
Appearing in "The Living Brain"
Amazing Spider-Man #8
(originally printed as The Terrible Threat of The Living Brain!)
Featured Characters:
Supporting Characters:
Antagonists:
- The Living Brain (First appearance)
Other Characters:
- Seymour O'Reilly
- Raymond Warren
- International Computing Machines (ICM) Corporation (First appearance)
- Two Unnamed Technicians
- Mr. Petty (First appearance)
- Vulture (Adrian Toomes) (Vision or hallucination)
- Aunt May (Vision or hallucination)
- J. Jonah Jameson (Vision or hallucination)
- Peter Parker's High School Classmates
- Charlie Murphy (First appearance)
- Charlie (First appearance)
Races and Species:
Locations:
Organizations:
- International Computing Machines (ICM Corporation) (First appearance)
Items:
Synopsis for "The Living Brain"
Amazing Spider-Man #8
(originally printed as The Terrible Threat of The Living Brain!)
When Mr. Petty of the I.C.M. company brings in a new robotic computer (dubbed the "Living Brain") to Midtown High for a demonstration, Peter insults Flash Thompson's intelligence when he voices his ignorance of the machine's value. This causes a brief scuffle where Peter's glasses are broken. Flash challenges Peter to a fight after school.
During the demonstration of the computer's powers (that it can answer any question, given the correct input), two of the hired men who helped bring the device in decide to steal it after hoping to use it to win bets. Peter's class decides to ask the computer if it can figure out Spider-Man's real identity, and Peter is asked to input the information. Peter is relieved when the device gives out its answer in a code that Peter is assigned to decode for the next day's class. When Flash tries to take it from Peter, this prompts Mr. Warren to suggest the boys deal with their rivalry in a boxing match.
During the match, Peter is afraid of really hurting Flash with his spider-strength, and his first punch (although pulled) knocks Flash for a loop, but Flash dismisses it as a joke he played on Parker to save face in front of his classmates. As the match continues, the two men try to steal the Living Brain, but they accidentally short circuit the computer, causing it to go on a rampage through the school. When Flash is distracted by calls for help, Peter lands a punch which knocks Flash out, and everyone calls it a cheap shot.
Before anyone can see that Flash was literally knocked out by Peter, they learn that Living Brain is on a rampage. This gives Peter a chance to carry Flash away to safety and change into Spider-Man. As Spider-Man, Peter saves his classmates from harm and tackles the Living Brain. After a battle, Spider-Man manages to stop its rampage.
Changing back to Peter Parker after, he decides to have a little fun when Flash meets up with his classmates. Peter identifies that Flash wasn't seen while the robot was on a rampage, and suggests to his classmates that Flash might be Spider-Man's true identity. His classmates, having witnessed Flash "diving" during the boxing match are more or less convinced.
Notes
- Cover Image of Doctor Doom was used for marketing his 1975 Slurpee Cup.
- This is the last Giant-Size issue of Super-Villain Team-Up. A regular series, Super-Villain Team-Up, will begin running 17 issues.
See Also
- 7 image(s) from Giant-Size Super-Villain Team-Up Vol 1 2
- 2 reprint(s) of Giant-Size Super-Villain Team-Up Vol 1 2