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Appearances

Featured Characters:

  • New Mutants
    • Cannonball
    • Boom-Boom
    • Rusty Collins
    • Rictor
    • Sunspot
  • Wolverine

Supporting Characters:

  • Mr. Furillo
  • Dr. Wilhelm Kurtis
  • Magneto
  • New York City Police Department
    • Detective Fenton Muhr

Antagonists:

  • Armadillo
  • Beetle (Abner Jenkins)
  • Dr. Doom (As a hologram)
  • Dr. Karl Malus
  • Goliath (Erik Josten)
  • Mad-Dog (Robert Baxter)
  • Mauler (Brendan Doyle)
  • 13 punks:
    • Ee-ha
    • Rocco
    • Schiz
  • Ramhorn (Donald Elbert)
  • Sabretooth
  • Sentinels
  • Shaw Industries
    • Sebastian Shaw

Other Characters:

  • Avalanche (Illusion or holographic simulation)
  • Ms. Carlson
  • Hartford Police Department
  • Hellfire Club
  • Hobgoblin (Illusion or holographic simulation)
  • Iron Man (Mentioned)
  • Fu Lwon
  • New Jersey Police Department
    • Det. Harold Robeson
  • Miss Peters
  • Pyro (Illusion or holographic simulation)
  • Quicksilver (Illusion or holographic simulation)
  • Jo-Jo Wajhokowski
  • John Wixler

The following companies appear in the story as red herrings that the player characters may research about:

Races and Species:

Locations:

Items:

Plot

Sebastian Shaw, ousted as Black King by Magneto, wants revenge on him. He hires Dr. Malus to build a gun that affects mutants powers - the X-gene ray gun; but the device works weirdly and, every time it hits a mutant, it may change their powers for the worse, or for better, or give them new powers or change their appearance.

The New Mutants and their ally Wolverine (or whoever are the Player Characters) discover about this and, with some hints from NYPD Detective Fenton Muhr, start researching on the components. They visit the factories in Connecticut, Newark and the New York countryside to get the suppliers, in an attempt to find a common link between them - and they are harassed by supervillains protecting the factories. Shaw, knowing that he's being tailed, tries to red-herring his enemies by making them believe Dr. Doom is behind the plot.

The mutants prevail in Malus's secret laboratory at Jeenex Products Inc. Although the mutants stop Shaw's scheme, they fail to apprehend him. Malus is jailed for a long time; Shaw pulls pulls strings so that the other villains get short sentences in exchange for not compromising him. The effect of Malus's gun prove to be temporary.

Notes

An adventure for the Marvel Super Heroes Role-Playing Game; the only adventure in the Game Modules that is not part of a "saga" including other adventures.

Trivia

Other Credits[]

See Also

Links and References

References

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