Marvel Database
Advertisement
Marvel Database

History

Parnell Jacobs knew Jim Rhodes, the original War Machine, from his military days, when his chopper was downed. Before the Sincong guerrilla could kill him, Rhodes, piloting an attack chopper, saved and rescued him, and both became close friends. He became a freelance mercenary after being discharged. Rhodes initially joined him, but eventually abandoned him after remarking that Parnell was now working for the 'scum that you and I joined the Corps to fight against', as the Santo Marco dictator. Parnell became wealthy as a result of his mercenary activities and bought a number of luxuries for himself and his wife Glenda.

Parnell Jacobs (Earth-616) from Iron Man Vol 3 19 001

As War Machine

How Parnell came to associate with Stuart Clarke is unknown. He claims he found the lost War Machine armor in a desert and decided to use it rather than sell it. Somehow, probably with Clarke's help, the armor was remade to lack any Stark technology, though keeping the same capabilities.

He was drawn into conflict with Iron Man when ordered by Sunset Bain to attack a firm Tony Stark was scheduled to do consultation work for. Rhodes immediately alerted Stark. Even with Warbird assisting the injured Iron Man, Parnell was able to destroy the firm and escape the heroes.

Rhodes was able to identify Parnell after hearing a phrase he used on the news broadcast: "It looks like you weren't ready to play the game today."

After a second battle with Iron Man and subsequent confrontation with Rhodes and Glenda, Parnell abandoned his employer. He retained the War Machine armor although he discarded some additional weaponry Clarke had developed for it. Parnell's current whereabouts are unknown.

Attributes

Power Grid[3]
:Category:Power Grid/Fighting Skills/Experienced Fighter:Category:Power Grid/Energy Projection/Multiple Types:Category:Power Grid/Energy Projection/None:Category:Power Grid/Durability/Superhuman:Category:Power Grid/Durability/Normal:Category:Power Grid/Speed/Supersonic:Category:Power Grid/Speed/Normal:Category:Power Grid/Strength/Superhuman (75-100 ton):Category:Power Grid/Strength/Normal:Category:Power Grid/Intelligence/Gifted

Powers

(In armor) Superhuman strength and durability, flight, sensors, various weapons.

Abilities

USAF pilot training

Paraphernalia

Equipment

  • War Machine Armor Model 2: Parnell wore a version of the War Machine Armor which granted him various superhuman abilities.[1]
    • Superhuman Strength: The armor enhanced his strength and enabled him to lift 100 tons.[1]
    • Superhuman Durability: The armor was constructed from a titanium composition and was specially coated to avoid radar detection and targeting locks.[1]
    • Flight: The armor could fly and could reach a speed of Mach 2.[1]
    • Repulsor Rays: The armor could fire repulsor rays from its gauntlets.[1]
    • Unibeam: The armor could fire light beams from every spectrum.[1]
    • Laser Beam[1]
    • EMPs: The armor could generate EMPs capable of shutting down all electronic devices in a 50 yards radius.[1]
    • Miniguns[1]
    • Missiles[1]
    • Energy Sword[1]

See Also

Links and References

References

Advertisement