The Power Grid is the means by which the proficiency of any given character in six different areas of prowess is officially quantified and ranked. In any given area, 1 represents the lowest and 7 the highest rank achievable.


The ability to think and process information.

  1. Slow/Impaired
  2. Normal
  3. Learned
  4. Gifted
  5. Genius
  6. Super-Genius
  7. Omniscient


The ability to lift (press) weight over one's head.

  1. Weak: Cannot lift own body weight.
  2. Normal: Able to lift between over own body weight and twice own body weight.
  3. Peak Human: Able to lift over twice own body weight or up to 800 lbs.
  4. Superhuman: Able to lift between 800 lbs. and 25 tons.
  5. Superhuman: Able to lift between 25-75 tons.
  6. Superhuman: Able to lift between 75-100 tons.
  7. Incalculable: In excess of 100 tons.


The ability to move over land by running or flight.

  1. Below Normal
  2. Normal
  3. Subsonic Superhuman: Able to move at a peak velocity below Mach-1 (approximately 760 miles per hour).
  4. Speed of Sound: Able to move at a peak veolicty between Mach-1 to Mach-2 (approximately 1,520 mph).
  5. Supersonic: Able to move at a peak veolicty between Mach-2 to orbital velocity (approximately 17,000 mph).
  6. Speed of Light: Able to move at a peak velocity up to 186,000 miles per second.
  7. Warp Speed: Able to transcend light speed or teleport (instantaneous travel).


The ability to resist or recover from bodily injury.

  1. Weak
  2. Normal
  3. Enhanced
  4. Regenerative
  5. Bulletproof
  6. Superhuman
  7. Virtually Indestructible

Energy Projection

The ability to discharge energy.

  1. None
  2. Ability to discharge energy on contact
  3. Short range, short duration, single energy type
  4. Medium range, duration, single energy type
  5. Long range, long duration, single energy type
  6. Able to discharge multiple forms of energy
  7. Virtually unlimited command of all forms of energy

Fighting Ability

The proficiency in hand-to-hand combat.

  1. Poor
  2. Normal
  3. Some training
  4. Experienced fighter
  5. Master of a single form of combat
  6. Master of several forms of combat
  7. Master of all forms of combat

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