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History

Shela first discovered her powers after she accidentally swapped places with the principal when she was in the ninth grade at Ransom High School. She came out to her parents as a mutant with their support. Yet, when she came out as transgender she was ostracized by them.[1]

Before turning 19 years old, Shela, her longtime classmate Morgan Red, and a genetically engineered flying turtle moved in together. They joined a support group for transgender mutants led by D-Man at the Matt Baker House LGBTQIA+ youth center in Ridgewood, Queens, New York. Shela would eventually become a thief targeting corrupt organizations and individuals with Morgan providing technical support.[1]

One day, she ran into Emma Frost and Destiny, who showed Shela that in the future she would accidentally get her friend Morgan killed with her powers. Emma tried to convince Shela to be trained, but she refused.[1]

She learned of an onyx needle that could prevent her from killing Morgan and secretly tried to obtain the object without Morgan's knowledge, but this only caused a strain on their relationship. Shela was forced to tell Morgan about the vision, and then reluctantly she agreed to go to Krakoa and train with Emma.[1]

Along with Morgan, Wolfsbane, Cerebella, and Leo Eng, Shela was abducted by the U-Men during a rally in Washington Square Park.[3] Although Shela fell from the top of the U-Men's base, she didn't swap places with Morgan and Leo used her telekinesis to stop her in the middle of the air and Wolfsbane caught her. The friends were safe, proving Destiny's vision to be wrong.[4]

New Mutants rescued some mutants from the U-Men. Shela, Cerebella, and Gabby planned to get inside Nefaria mansion. She wore a new suit and called herself BlasterDame.[2]

Avengers Academy[]

Shela was aboard a commercial airplane hijacked by HYDRA agents, and was nearly killed attempting to rescue its hostages. After a close save by the X-Men as she fell to Earth, she was recruited by Emma Frost for the new Avengers Academy.

Attributes

Power Grid[6]
:Category:Power Grid/Fighting Skills/Master: All Forms of Combat:Category:Power Grid/Fighting Skills/Poor:Category:Power Grid/Energy Projection/Virtually Unlimited:Category:Power Grid/Energy Projection/Single Type: Short Range:Category:Power Grid/Durability/Virtually Indestructible:Category:Power Grid/Durability/Normal:Category:Power Grid/Speed/Warp:Category:Power Grid/Speed/Superhuman:Category:Power Grid/Speed/Normal:Category:Power Grid/Strength/Incalculable:Category:Power Grid/Strength/Normal:Category:Power Grid/Intelligence/Omniscient:Category:Power Grid/Intelligence/Learned

Powers

Physical Switching: Shela can switch locations or trade possessions and abilities with anyone within seven feet. She can retain this switch for a few hours at most.[1]

Paraphernalia

Equipment

  • Goggles with heads-up display.[1]
  • Dice that generate random gravity disruptions.[1]
  • Tech-disrupting glitter bombs.[1]

Transportation

  • Repulsor-based devices worn on her boots and gloves for flying[1]

See Also

Links and References

References

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