Appearing in "If Iceman Should Fail..!"
Featured Characters:
Supporting Characters:
Antagonists:
- Magneto (Max Eisenhardt) (Main story and flashback)
- Toad (Mortimer Toynbee) (Only in flashback)
Other Characters:
- Unnamed nurse
- Unnamed mutant clone slaves
Races and Species:
- Mutants (Main story and flashback)
- Humans
- Gigantians
Realities:
Locations:
- Milky Way (Main story and flashback)
- Solar System
- The Stranger's Museum Planet (First appearance) (Only in flashback)
Items:
Vehicles:
- Magneto's metal gondola and balloon
- Laser-induced hypodermic
- Magna-Car
Synopsis for "If Iceman Should Fail..!"
Continued from last issue....
Professor X, Angel, Cyclops, and Marvel Girl have all been defeated by Magneto, who put the team into a high altitude hot-air balloon, hoping that his hated foes would perish once it reaches its destination of 100,000 feet. Magneto revels over the victory, magnetically lifting the mansion out of its foundation. He then decides to use the mansion as his own base of power then sets the house back down to the ground. Entering the residence of his hated foes, he then uses his magnetic powers to destroy Cerebro. However, his destruction is interrupted when the Worthingtons -- Warren's parents -- arrive for a visit. Magneto confronts them at the front door and uses magnetic hypnotism to put them under his thrall, ordering them to go sleep upstairs in the upper bedrooms. Magneto then comes to realize that one of the X-Men -- Iceman -- is missing, and waits for him to return to the mansion so that his revenge can be complete. Magneto boasts how Iceman is the weakest of all the X-Men.
Meanwhile, Iceman is still recovering from injuries sustained battling the Sentinels. His doctor injects the unconscious mutant with a new medicine with a special device. It stops the boy's delirious rantings; however, if he will awaken remains to be seen. Meanwhile, high above in the weather balloon that might mean their doom, Professor X exerts all his mental power to try and overload the mental-wave disruptor that has been attached to his head. His ploy succeeds and he revives the rest of the X-Men. They begin to assess their abysmal situation and wonder how Magneto could have returned, after being taken from Earth by the Stranger.
Back at the X-Mansion, Magneto uses his magnetic powers to assist him in constructing a device that can duplicate body cells and create an army of mutant clones, using the Worthingtons as the source material. Probing the situation mentally, the Professor learns of Magneto's plans and tries to revive Iceman, who awakens from his coma and agrees to go out and try and stop Magneto. Marvel Girl is then instructed to use her telekinetic powers as an anchor, preventing their balloon from floating up any higher. The Professor then probes Magneto's mind so that he and the X-Men can learn how Magneto managed to return to Earth:
They discover that shortly after Magneto and Toad were taken to the Stranger's homeworld, Magneto began plotting his escape. One day, they were left to their own devices and Magneto -- taking advantage of the fact that the Stranger allowed them to roam his planet freely -- brought Toad to a location where a number of rocket ships had been collected by the Stranger and put on display in a museum. Magneto then used his magnetic powers to gain access to one of the rockets and after kicking Toad off the entrance ladder, Magneto flew the rocket back to Earth.
Bobby arrives at the mansion and spies on Magneto to learn what his plan is. Seeing Magneto creating Mutant clones from the Worthingtons DNA, Iceman sneaks into the room where they are sleeping and uses his ice powers to stop the flow of information, leaving the clones inert. Furious that his creations have not come to life, Magneto enters the room and attacks Iceman. Magneto underestimates Iceman's ability and Bobby manages to fight off Magneto's attacks, creating an ice slide to send the two of them out of the mansion.
Meanwhile aboard the balloon, the Professor comes up with a solution to get them back on the ground. He orders Cyclops to use his optic blast to poke a pinpoint hole in the balloon so that the helium inside slowly leaks out and they can then safely descend to the ground below. The X-Men safely land on the ground and attack Magneto together, however the Master of Magnetism manages to fight them off. Before they can renew their attack, Magneto magnetically traps Iceman and threatens to kill him if the X-Men don't cease their fighting. Iceman tells the others not to surrender for him, however Angel flies in and manages to pull him free from Magneto's grasp.
The X-Men and Magneto resume their battle until Professor X tells them all to stop fighting and surrender. The X-Men are shocked at this order and Magneto gloats over his "superiority" over the X-Men. However, this only proves to be a delaying tactic on the Professor's part as he has delivered a mental summons to the stars, calling the Stranger back to Earth to collect Magneto. Magneto flees the scene, with the Stranger trailing behind him.
The X-Men then rush inside to stop the machine (which has now begun to operate since Iceman's ice has thawed) before it can bring Magneto's slave Mutants to life. With the machine deactivated, the clones disintegrate and the X-Men destroy the machine.
The next day the Worthingtons awaken from their sleep with absolutely no memory of their encounter with Magneto, and join the X-Men (now in their civilian guises and with their secret identities protected) for breakfast.Appearing in "Even Heroes Die!"
Featured Characters:
Supporting Characters:
- Madame Masque (Whitney Frost) (Revealed as Whitney Frost)
Antagonists:
Other Characters:
Realities:
Locations:
- Aegean Sea
- Midas' Island
- New York City
Items:
- Iron Man Armor Model 3
- Iron Man Armor Model 1
- Captain America's Shield
- Captain America's Uniform
- Grapple Gloves (First appearance)
- Ultra-Rejuvenator (Mentioned)
Vehicles:
Synopsis for "Even Heroes Die!"
Appearing in "There Shall Come a Gladiator!"
Featured Characters:
Supporting Characters:
- Nelson and Murdock
- Foggy Nelson (Impersonates Daredevil)
- Karen Page
Antagonists:
- Gladiator (First appearance)
Other Characters:
- Doctor Strange (Stephen Strange) (Mannequin)
- Thor (Odinson) (Mannequin)
- Captain America (Steven Rogers) (Mannequin)
- Doctor Doom (Victor von Doom) (Mannequin)
- Iron Man (Tony Stark) (Mannequin)
- NYPD
- Mr. Dunn (First appearance)
- Spider-Man (Peter Parker) (Mentioned)
- Sub-Mariner (Namor McKenzie) (Mentioned)
Races and Species:
- Humans
- Asgardians (Mannequin)
Realities:
Locations:
Items:
- Daredevil's Suit and Billy Club
- Captain America's Uniform and Shield (Mannequin)
- Mjolnir (Mannequin)
- Doctor Doom's Armor (Mannequin)
- Iron Man Armor Model 3 (Mannequin)
- Cloak of Levitation (Mannequin)
Synopsis for "There Shall Come a Gladiator!"
In order to continue tricking Karen Page into thinking that he is Daredevil (and win her affections), Foggy Nelson has shown up at the costume shop, when he meets its temperamental owner, he asks the man to make him a Daredevil costume in his size. Taking Foggy's measurements, the costume maker sends Foggy out, to come back for the costume later. After Foggy leaves, we learn that the man hates costumed-heroes because they are "swaggering braggarts!" Thinking that anybody can be a hero or villain, the costume maker now feels ready to prove his theory.
Meanwhile, after some exercise at home, Matt Murdock shows up for work to find that Foggy is still pretending to be Daredevil, which worries him. That night, Foggy picks up his costume, and the costume maker -- picking up on Foggy wanting to impress a woman -- offers to help him put on a mock battle in his Daredevil costume as a new costumed villain. Foggy eagerly agrees and then tries on his new costume at home, not knowing that the real Daredevil has been watching him the whole time.
As Foggy takes Karen out on a date (little knowing they're being followed by Daredevil) the costume maker has made his own costume in an attempt to be a real villain, dubbing himself the Gladiator, he goes out to the designated meeting place for their battle. When Foggy puts on his Daredevil costume and fights the Gladiator, he soon realizes that the Gladiator is playing for keeps. Realizing that Foggy was faking the whole time Karen flees to get help just as the real Daredevil arrives to fight off the Gladiator.
When Karen gets to their office, she faints in front of their landlord and is rushed to a hospital. While back at the pier, Daredevil leaves the scene after the foe is defeated, leaving Foggy to explain the situation to the police. When Foggy realizes that Karen isn't there, he realizes that maybe she figured out his whole story was a lie. Meanwhile, Matt finds out that Karen has been taken to a hospital where he goes to find that she's being treated for exhaustion.Appearing in "Spidey Strikes Back!"
Featured Characters:
Supporting Characters:
- Aunt May
- Daily Bugle
- J. Jonah Jameson
- Richard Wormly (First appearance)
- Betty Brant
- Ned Leeds
- Flash Thompson
- Liz Allan
Antagonists:
- Rock Gimpy (First appearance)
- Sandman (Flint Marko)
- Enforcers
Other Characters:
- Human Torch (Johnny Storm)
- MacDonald 'Mac' Gargan (First appearance)
- Peter Parker's High School Classmates
- NYPD
- Mike
- Four unnamed police officers
- Louie (First appearance)
- Anna Watson (Mentioned)
- French Foreign Legion (Mentioned)
Races and Species:
- Humans
- Pigeons (Mentioned)
- Cats (Mentioned in narration or thoughts)
- Amoebas (Mentioned in narration or thoughts)
Realities:
Locations:
- Earth
- North America
- United States of America
- New York State
- New York City
- Manhattan
- Murray Hill
- 42nd Street and Madison Avenue
- Midtown Bank (First appearance)
- Queens
- Old Warehouse
- Clancy's Gym (Mentioned)
- Manhattan
- New York City
- New York State
- United States of America
- North America
Items:
Synopsis for "Spidey Strikes Back!"
The Daily Bugle continues its editorials on Spider-Man being washed up, but Spider-Man comes out of nowhere and rounds up bank robbers. As J Jonah Jameson learns the news, he takes his frustration outside, where Sandman and the Enforcers capture the Human Torch. As Peter Parker walks home from another day at school, he sees Fancy Dan. Suspecting something sinister might be afoot, Spider-Man follows him and fights them at their hideout, but as the police show up, The Enforcers flee.
Peter turns up at the Daily Bugle and Betty Brant introduces him to a reporter, Ned Leeds. Peter approves of Ned, much to her surprise. Meanwhile, at another hideout, Human Torch has been trapped in a glass jar with just enough air to breathe, but not enough to flame on and escape.
Spider-Man learns from Louie the stool pigeon that Sandman plans to use Human Torch as bait to lure Spider-Man into his trap. As Spider-Man descends, he sees The Human Torch and plays ball with Sandman and the Enforcers, and finally rolls into the glass jar, setting Human Torch free.
The Enforcers are rounded up, but Human Torch and Spider-Man get tangled in Spidey's webbing. Sandman runs away, but gets caught shortly after by two policemen.
Later, a mysterious figure follows Peter home from school and reports on the surveillance to a second mysterious figure in a green robe.