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Appearing in "The Fantastic Thriller of the Walking Corpses"

Reprint of the 1st story from
Daring Mystery Comics #1

Featured Characters:

Supporting Characters:

Antagonists:

  • Zombies (First appearance)
    • Peter Johnson (First appearance)
    • Unnamed Assistant
    • Numerous unnamed others (Comatose or unconscious)
  • Giant Buzzards
  • Zombie Master (First appearance; dies) (Unnamed)

Other Characters:

  • Santino (Mentioned)

Races and Species:

Locations:

Items:

  • Zombification Machine

Synopsis for "The Fantastic Thriller of the Walking Corpses"

Reprint of the 1st story from
Daring Mystery Comics #1
Jack Castle (Earth-616) from Daring Mystery Comics Vol 1 1 001

After a series of strange disappearances, Doctor Jack Castle is called in by the police to investigate the nature of the crime when they are attacked by a strange green skinned zombie. Before it can seriously harm anyone, it is gunned down by Captain Benson, and after recognizing the zombie as one of the missing men, Castle decides to investigate the case.

Going around the city asking about the missing people in their last known whereabouts turns up no leads. Eventually Castle decides to check out the electrical bills for the waterfront area, the common ground. Finding that a old ramshackle house was using massive amounts of electricity, Castle goes to check it out and is captured by one of the zombies.

He is taken past rows of people who are being transformed into zombies, including a woman who has just recently been captured. Going past the various traps, including giant birds. Jack is taken to the master who is a massive scientist who, after years of being tormented over his size has learned many forms of science such as the power over life and death, and the various elements. Deciding that Jack Castle shall be his next victim, the master ties him to the machine. Realizing that hypnosis is part of the conversion process, Jack resists the machine's electrical ray prompting the master to overload his machine causing it to explode which frees Jack.

Dr. Castle decides to save the girl, when he is confronted by the master. He is surprised to find that he has super-human strength and easily defeats his foe. Rescuing the girl, he manages to fight off the giant birds by blowing gale force winds. They flee from the burning building as Jack is surprised again when he is able to leap high above the crumbling building. Dropping the girl off he returns to police headquarters to tell his tale. The captain notices that Jack's face is glowing and notices that it happens whenever Jack gets angry as a result of the scientist's electrical ray and his zombie machine's explosion. Jack decides to take up a crusade against crime with his newfound powers and takes on the identity of Fiery Mask.

Appearing in 2nd story

Reprint of the 8th story from
Human Torch Comics #2
  • Appearances not yet listed

Synopsis for 2nd story

Reprint of the 8th story from
Human Torch Comics #2
  • Synopsis not yet written

Appearing in "Who in Reality is Mr. "E"?"

Reprint of the 6th story from
Daring Mystery Comics #2

Featured Characters:

Supporting Characters:

  • Betty Snead (First appearance)

Antagonists:

Other Characters:

  • Snead Oil Company (First appearance)
    • Four unnamed silent partners (Mentioned) (Deceased)
    • J.P. Snead (First appearance)
  • Betty's Aunt (Mentioned)

Races and Species:

Locations:

Synopsis for "Who in Reality is Mr. "E"?"

Reprint of the 6th story from
Daring Mystery Comics #2

Following a series of strange deaths of wealthy men, sportsman Victor Jay -- Secretly the costumed crime fighter Mr. E -- notices something that they all have in common: They were all shared owners of the Snead Oil Company. Suspecting that J.P. Snead, the company owner might be in danger next, Jay goes to his home in his guise of Mr. E.

There he spies on the elderly man and witnesses as he worries over a ransom note. Hearing Snead decide to go through with the ransom and tossing it in the fire, Mr. E rushes into the room and tries to recover the note from the flames, and only recovers part of it. Driving away and studying the note, Mr. E notes that whoever is threatening Snead wants him to pay one million dollars. Suddenly, he is driven off the road by the man who is demanding the ransom: His old foe the Vampire.

Getting out of his car before he can drown, Mr. E manages to swim to shore unseen, leaving the Vampire to believe that Mr. E has drowned. Following the Vampire to an old house, Mr. E is spotted and captured and learns that the Vampire has taken Snead's daughter hostage. He then explains that he ransomed all the stake holders of the Snead Oil Company and then murdered the men so that he would not be implicated. He intends to not only force Snead to pay him a ransom, but also sign over his company before murdering him and forcing his daughter to marry him. Mr. E however breaks free and a fight breaks out.

When the police arrives, both Mr. E and the Vampire flee the scene. Later, Victor Jay reads the paper and is satisfied that the Vampires plot has been foiled, but knows that he and his old foe will clash again.

Appearing in "When U.S.A. Heroes Meet"

Reprint of the 5th story from
U.S.A. Comics #2

Featured Characters:

Other Characters:

Races and Species:

Locations:

Synopsis for "When U.S.A. Heroes Meet"

Reprint of the 5th story from
U.S.A. Comics #2

The various heroes of USA Comics get together at the home of Dan Kane (better known as Captain Terror) and agree to relate a story (appearing in this issue), then vote of the best one, and "reprint it in this space next month".

Appearing in "Quicker Than the Eye!"

Reprint of the 5th story from
U.S.A. Comics #3

Featured Characters:

  • Paul North (First appearance)

Supporting Characters:

  • All Star Traveling Carnival (First appearance)
    • Peter Wayne (First appearance)
    • Numerous unnamed employees

Antagonists:

  • Brite-Lite Carnival (First appearance)
    • Lew Jordan (First appearance; dies)
    • Three unnamed employees
    • Unnamed Tiger (First appearance)

Races and Species:

Locations:

Synopsis for "Quicker Than the Eye!"

Reprint of the 5th story from
U.S.A. Comics #3

Magician Paul North, of the All-Star Traveling Carnival, is informed by the owner of a threat made against the carnival by the owner of a rival, the Brite-Lite Carnival, who feels the All-Star property is hogging all the most prosperous towns to set up business in.

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