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Valusia was a kingdom of Thuria during the Pre-Cataclysmic Era, ruled by King Kull circa 18,500 BC.

It was bordered (clockwise) at west and north by the Western Ocean, at northeast by Thule, at east by Zarfhaana and Kamelia, and at south by Verulia and Farsun (Valusia ruled over the whole of the western coast, with a narrow territory in the mountains at south, bordering Farsun by west).[5]

Prior to human rule, it belonged to the serpent-folk.[1]

It was considered one of the Seven Empires.[1][6][7][8]

History

Elder Days[]

The Serpent-Men ruled over Valusia.[1]

Pre-Cataclysmic Age[]

From the Far East[9] came true men, ancestors of the Valusians. Crossing the Camoonian Desert and the Hills of Zalgara, they conquered Valusia from the serpent-folk. A few of those survived, went into hiding, plotting their way to reclaim their power.[1]

Qar, the First City of Wonder[]

Allegedly at a time Atlantis was only a fiery volcano, Qar was a city of ancient Valusia, whose people, a race of which little is known, were destroyed by Poison Flowers, though this explanation was lost to the modern Valusians.

The City of Wonders was built at an unrevealed point above Qar's foundations.[10]

Undisclosed time events[]

Unnamed king's rule, war with the Enchanted Domain[]

In "the old days", men tried to invade the Enchanted Domain under the bottom of a lake, but were all slain by the dwellers of the lake. The lake became known as the Forbidden Lake, and men laid a tabu that entered custom that only the kign of Valusia could enter the waters of lake. During the same battle or during another one, the Enchanted Domain fought and nearly lost a bloody battle against a mighty and noble king. In the end, a pact was made, and a sword left in the Eternal Tree as a sign of that king's good faith, and only a man as noble as himself could remove the blade.[11]

Unnamed king's rule[]

A legend among the Sea-Mountain Tribe mentioned a Valusian king, ambushed by Atlanteans, slain by Gandaro of the Spear and who turned into a Serpent-Man upon his death.[12]

28,500 BC[]

Circa 28,500 BC or before[13], in the hills of Zalgara in the middle of summer, an unnamed sorcerer sacrificied seven goats (with Tyre's goat, Devil Butt, last), in the name of the Black Beast of Hell with its Thousand Young, to Yagotha, to make him turn the key holding the Old Ones, intending to have them do his binding. Though the sorcerer was killed, the summoning was a success and an icy horror,[14] Yagotha himself,[15] came to Earth's dimension to prepare the planet for the Old Ones,[14] turning Zalgara into frozen waste,[15] until it was defeated into retreat by a hero whose name was forgotten. Yagotha then turned the key, closing the Gate upon the Old Ones.[14]

Decline of the Seven Empires (Before 20,000 BC)[]

Over twenty-two thousand years ago the Seven Empires started to decline.[16]

Gonra (Earth-616) from Kull the Conqueror Vol 3 9 001

Gonra fighting off the Atlanteans before the Temple of the Scorpion

19,500 BC[]

A thousand years before Kull, King Eallal ruled over Valusia, until he was found hideously murdered in his throne room (which became known as the Accursed Room), killed by a Serpent-Man.[12]

In the same period,[17] hordes of savage Atlanteans decided to destroy Valusia's Scorpion God. That day, Gonra of the Sword, a Valusian knight, fell to the Atlanteans but saved the Temple of the Scorpion[18] and Valusia as a whole.[19]

Still around that time, the Picts became the allies of Valusia.[20]

Unnamed king(s)'s rule[]

During the rule of an unnamed king, he exiled a nameless mage for his perverse dark magics. Soon afterwards, the waters of the city were poisoned from a subterreanean well. Many men, including Tu's grandfather's brother, went beneath the city looking for the origin of the poisoning, but only two returned with tales of horror. Consequently, the exiled sorcerer was sought, found, and executed, and soon after, the water ran clear again. This tale is mentioned by Tu to be dating from the earliest days of the kingdom of Valusia, but that his grandfather's brother was involved in those events,[10] consequently dating the events far closer to Kull's rule.

Thirty years before Kull's rule, Valusia had many foes, including Commoria. Vonndhar was the songs-praised commander of the infamous Black Legion back then, leading many campaigns. Vonndhar was slain in battle with the Commorians (though he was resurrected by Erlik and recruited into the god's service).[2]

18,500 BC[]

On another occasion, 500 Atlanteans attacked Valusia, going inland as far as the Village of the Hawks, before the Valusian squadrons, including the Black Legion stopped them, slaying all but four, including Khor-Nah.[21]

During Kull's youth, Nial of the Tatheli, overking of the Picts, hosted Dinaldo, prince of the Great House of Atl Volante and Valusian emissary to the Picts, on the Pictish isle of Tathel, the Atlantean Sea-Mountain tribe led by Khor-Nah attacked while a group led by Kull infiltrated the camp to capture the Valusian for ransom until Valusia would break their alliance with the Picts, preventing interference from the civilized kingdoms within the feud opposing Atlanteans and Picts. The abduction was aborted by Nial's shaman Gonar, who saved Kull and demanded Dinaldo's return in exchange.[22]


Borna's rule[]

King Borna was a tyrant. Ridondo, Kaanuub, Enaros and Ducalon conspired against him, Ridondo having approached Kull (an Atlantean barbarian that had ascended as commander of the Black Legion), and made him favor Kaanuub as king.[23]

Around this time, Phaedria rebelled against Borna, leading to the siege of Zaphaar. Plague eventually struck the camp. During the siege, Kull went at odds with Clystra, general of the engineers, culminating with Clystra trying to kill Kull in gruesome circumstances, only to be destroyed by Kull.[24]

Ridondo then pretended to Kull that he had heard Borna planning to abolish the Black Legion due to the threat it could pose to his power. Kull bought it and went to confront his king. Kull managed to slay Borna, and before Kaanuub could do it, claimed the crown for himself.[23]

Kull's rule[]

After Kull used the amulet of Ka to restore Gallus' life and accidentally summoned the death in the orchards of Valusia, the king decided to throw off into the sea the magic item, thinking it was never meant for mortal keeping.[25]

Maxmelle, a Valusian knight, was attacked by a horde of savages and inadvertently saved by a shepherd-boy named Sedrick: the grateful knight then took him to the City of Wonders as his new squire.[26]


The end of Kull's rule remains unknown, but his dynasty went on (or was later restored, in the case any of his conspirators eventually succeeded) as Valusia's rulers.[27]

After Kull's rule, his name became synonymous with king in Valusia.[28][29]


Visions of the future had Commoria and Valusia waging massive wars at each other, leaving both weakened beyond repair, ripe for an Atlantean invasion.[30]

Valusia kept declining since 18,500 BC.[31]

18,000 BC[]

Volonius VII's rule[]

The last king of Valusia was Volonius VII, a boy appointed Kull by the military,[29] specifically by an unnamed general.[28]

King Kull was sent in this era, but upon proclaiming his identity, was declared a madman by the boy-kull and the priests and thrown into a dungeon.[29]

Great Cataclysm[]

Soon afterwards, the Great Cataclysm began. The general insisted that the boy-kull remained in the palace but himself fled away. King Kull was rescued by time-displaced Red Sonja, while Volonius perished.[28][29]

A significant colony of Picts already established along the mountains of Valusia's south frontier were virtually unharmed.[32][33] They fought the Atlanteans that also inhabited the mainland, causing both nations great damages, and both kingdoms vanished.[32] Those Picts would form the basis of the Hyborian Age Picts.[34]

For a full presentation of the event, please consult the Great Cataclysm page.

Legacy[]

The Lesser Cataclysm achieved the ruin of the Picts and Atlanteans begun by their tribal wars. The Picts then remained as scattered clans of cave-dwelling savages with primitive speech, living in the southwest of the new continent of Hyboria.[32]

Due to the statement that the Hyborian Kingdoms of Koth, Ophir, and Corinthia "regained their independence with the fall of the empire" of Acheron, a theory asserted that those three kingdoms may had not been founded by the Hyborians (unlikely to have dominated those kingdoms at the dawn of Acheron), but by refugees from Valusia, Thurania, and Zarfhaana, rebuilding their culture while the Hyborians were still in the Far North.[35] Retaining part of their culture, they may have formed the basis for Corinthia, Koth and Ophir.[9]

Facts[]

Religion[]

The local population of Serpent-Folk worshiped the dread god Sligguth.[36]

Valka was the god of all gods,[37] worshiped in Valusia by 28,500 BC.[14] Hotath was another frequently invoked god.[38]

The Scorpion God was a near-forgotten god, and by 18,500 BC, its temple fell into ruins,[39] while it was considered as god remembered by children and women in Thuron's mountain city.[37]

The Annunaki were worshiped at least since circa 19,000 BC in Atlantis and Valusia,[40][41] and circa 18,500 BC, Anu was worshiped in the city of Ostium, though seen as a cult by King Kull.[42]

Multiple other cults and worships were witnessed circa 18,500 BC:

Vramma was a demon[44] and a god[4] frequently invoked,[45][21] though Gonar the Pict stated that Vramma was unknown to most Valusians.[4]

Economics[]

Quote1 But here in Valusia, we have civilization, King Kull, and here slavery is the basis of our social labor. Quote2
Tu[src]

Valusia was a slavery-based civilized land.[42]

Politics and Laws[]

Valusia was governed by the King, along with the Royal Court (the king's privy council). The legislative power was held by the Senate.[42]

Points of Interest

The Camoonian Deserts were a wasteland separating Valusia from Zarfhaana.[52]

Residents

Notes

Trivia

  • Valusia is sometimes erroneously described as a continent.[55][56]

See Also

Links and References

References

  1. 1.0 1.1 1.2 1.3 1.4 Handbook of the Conan Universe #1 ; Atlantis and the Pre-Cataclysmic Age
  2. 2.0 2.1 Conan the Barbarian #120
  3. Savage Sword of Conan #55 ; Wizard and Warrior
  4. 4.0 4.1 4.2 4.3 Conan: The Ravagers Out of Time #1
  5. Savage Sword of Conan #14 ; A Kull Glossary, map
  6. Savage Sword of Conan #14 ; A Kull Glossary: Valusia's entry
  7. Savage Sword of Conan #14 ; A Kull Glossary: Seven Empires's entry
  8. Savage Sword of Conan #39 ; A Gazetteer of the Hyborian Age, Part VII: Seven Empires's entry
  9. 9.0 9.1 9.2 Savage Sword of Conan #40 ; A Gazetteer of the Hyborian Age, Part VIII: Valusia's entry
  10. 10.0 10.1 Kull the Conqueror #6
  11. Kull the Conqueror #7
  12. 12.0 12.1 Kull the Conqueror #2
  13. 10,000 years or more before Kull, see notes
  14. 14.0 14.1 14.2 14.3 Kull the Conqueror (Vol. 3) #4 ; Kuthulos' Tale
  15. 15.0 15.1 Conan Saga #97 ; The Kull Comics Chronology: Pirates and Plagues
  16. All-New Official Handbook of the Marvel Universe A to Z #1 ; Atlantis' profile
  17. Kull the Conqueror (Vol. 3) #10
  18. Kull the Conqueror (Vol. 3) #9
  19. Conan Saga #97 ; The Kull Comics Chronology: Gonra of the Sword
  20. 20.0 20.1 Savage Sword of Conan #2 ; Black Abyss
  21. 21.0 21.1 Savage Sword of Conan #198 ; Vengeance in Valusia
  22. Savage Sword of Conan #197 ; Kull of Atlantis: Raiders of the Pictish Isles
  23. 23.0 23.1 Kull the Conqueror #1
  24. Savage Sword of Conan #138 ; The Mine
  25. Kull the Conqueror (Vol. 3) #2
  26. Conan the Barbarian Annual #12
  27. Conan Saga #97 ; The Kull Comics Chronology: Kull the Dauntless
  28. 28.0 28.1 28.2 Savage Sword of Conan #226 ; Of Kings and Cataclysms
  29. 29.0 29.1 29.2 29.3 Conan Saga #97 ; The Kull Comics Chronology: Out on a Time Ledge
  30. Kull and the Barbarians #3 ; The Omen in the Skull
  31. Blockbusters of the Marvel Universe #1 ; Great Cataclysm's profile
  32. 32.0 32.1 32.2 Savage Sword of Conan #8 ; The Hyborian Age Chapter 2: The Rise of the Hyborians
  33. Savage Sword of Conan #38 ; A Gazetteer of the Hyborian Age, Part VI: Picts' entry
  34. 34.0 34.1 Savage Sword of Conan #38 ; A Gazetteer of the Hyborian Age, Part VI: Picts' entry
  35. Savage Sword of Conan #33 ; A Gazetteer of the Hyborian Age, Part IV: Koth's entry
  36. Marvel Premiere #4
  37. 37.0 37.1 37.2 Conan the Barbarian #52 ; The Altar and the Scorpion
  38. Savage Sword of Conan #199 ; The Pit
  39. Kull the Conqueror #9
  40. All-New Official Handbook of the Marvel Universe A to Z: Update #3 ; Annunaki's profile
  41. Thor & Hercules: Encyclopaedia Mythologica #1 ; The Annunaki's profile
  42. 42.0 42.1 42.2 Kull the Conqueror (Vol. 3) #3
  43. Savage Sword of Conan #14 ; A Kull Glossary: Black Shadow's entry
  44. Savage Sword of Conan #14 ; A King Kull Glossary: Vramma's entry
  45. Kull the Destroyer #23
  46. Kull the Conqueror #4
  47. Savage Sword of Conan #31 ; A Gazetteer of the Hyborian Age, Part II: Forbidden Lake's entry
  48. Kull the Conqueror (Vol. 3) #5
  49. Kull the Conqueror (Vol. 5) #7
  50. Savage Sword of Conan #31 ; A Gazetteer of the Hyborian Age, Part II: Blaal's entry
  51. Savage Sword of Conan #182 ; The Man Who Would Be King
  52. Savage Sword of Conan #14 ; A Kull Glossary: Camoonian Deserts' entry
  53. Savage Sword of Conan #14 ; A Kull Glossary: Council of Picts' entry
  54. Conan Saga #97 ; The Kull Comics Chronology: Malice in Valusia
  55. Kull the Conqueror (Vol. 3) #7
  56. Marvel Zombies: The Book of Angels, Demons & Various Monstrosities #1 ; Werewolves' profile
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