Appearing in "The Madness!"
Strange Tales #97
Featured Characters:
- Dan Cooper
Antagonists:
- The madhouse keeper (First appearance)
Other Characters:
- The constable (First appearance)
- The guard (First appearance)
- The bobbies (First appearance)
Locations:
- England
- The madhouse (First appearance)
Items:
- The fountain pen (First appearance)
Synopsis for "The Madness!"
Strange Tales #97
A man out walking the London streets at night comes upon a deep fog that when it finally lifts finds time has been reversed hundreds of years. Because of his strange clothes and manner of speaking, the man is sent to an asylum where he is taunted by a cruel jailer. He escapes by tricking the jailer into looking into his fountain pen while pulling up the lever, and while he is running from the pursuing jailer, he comes upon the thick fog once more. He and the jailer pass through to modern times where the jailer is taken as a madman and hauled off by police.
Appearing in "Behold the Power of Zamu!"
Featured Characters:
Antagonists:
- Zemu (First appearance)
Other Characters:
- Harry Houdini (Mentioned)
Races and Species:
Locations:
- United States of America
- "Saturn" (Mentioned)
Items:
- Magnets
- Ray gun
Synopsis for "Behold the Power of Zamu!"
Dr. Droom hypnotizes a disguised warrior from the planet Saturn into confessing to the police that he intended to use technology in his magic act as a means of gaining fame and becoming an elected official.
Appearing in "What Happened in the Wax Museum?"
Amazing Adult Fantasy #14
Featured Characters:
- Herr Wagner (First appearance)
Antagonists:
- Burglar
Races and Species:
Locations:
- Europe
- Wax Museum
Synopsis for "What Happened in the Wax Museum?"
Amazing Adult Fantasy #14
In a European village shrouded in fog, a lone figure cases Wagner's Wonderful Wax Museum. The thief plans to steal the wax figures and create a new museum in a distant country. Inside, he is confronted by the watchman. Pulling his gun, the thief shoots and backs away, unwittingly hitting his head on a column and knocking himself out. The police hear the shoots and arrive on the scene to find the thief has developed a case of amnesia from the blow to his head. They discuss the fact that there was no one to shoot at, and the watchman is revealed to be a wax figure of Herr Wagner, the founder of the wax museum.
Appearing in "One Man's Leprechaun"
Marvel Tales #146
Featured Characters:
Supporting Characters:
Antagonists:
Other Characters:
Locations:
Items:
Vehicles:
Synopsis for "One Man's Leprechaun"
Marvel Tales #146
A simple man who wants to be mayor helps a Leprechaun in the forest by letting him out of a cave. The Leprechaun gives him magic seeds and magic paint to revitalize the town, but when he asks the ungrateful townsfolk to be made mayor they scoff at him just as much as before when the town was rundown, so he goes back into the forest and takes the Leprechaun with him back into the cave.
Notes
- Story 2 Behold the Power of Zamu!
- original title Dr. Droom Meets Zamu
- modifications made to change Dr. Droom to Druid