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Appearing in "The Mystery of the Mad Monk!"

Reprint of the 1st story from
Werewolf by Night #3

Featured Characters:

Supporting Characters:

Antagonists:

Other Characters:

  • Buck Cowan (Mentioned)
  • Grant (Mentioned)
  • Laura Russell (Mentioned)
  • Satan (Mentioned) (Only in flashback)
  • Savior (Mentioned) (Only in flashback)
  • Lucifer (Mentioned) (Only in flashback)
  • Scavengers (Only in flashback)
    • Man (Apparent death) (Only in flashback)
    • Woman (Apparent death) (Only in flashback)
  • Scholar (Death) (Only in flashback)
  • Arabian Bandit (Death) (Only in flashback)
  • Bandit's Wife (Death) (Only in flashback)
  • LAPD
    • Ernie (Death)

Races and Species:

Locations:

Items:

Vehicles:

  • Buck Cowan's car (Destroyed)

Synopsis for "The Mystery of the Mad Monk!"

Reprint of the 1st story from
Werewolf by Night #3

Father Ramón Jóquez peruses the mystic tome known as the Darkhold. Suddenly, a grey mist begins pouring from the pages, infecting him. He telephones Jack Russell in a panic, but the mist consumes him.

Jack hops into his car and begins racing towards the rectory in Tugunga Canyon. As he’s driving, the full moon rises and Jack transforms into the Werewolf. He leaps from the vehicle, sending the car careening off the edge of a cliff.

Back at the Russell estate, Lissa overhears her father on the telephone. He confesses to his part in a conspiracy to murder his late wife, Laura. Lissa runs out of the house and races towards Buck's place.

As the evening grows, the Werewolf instinctively makes his way towards Father Jóquez' rectory. When he arrives, he finds that Father Jóquez' body has been taken over by the spirit of a 12th century monk named Aelfric. Aelfric reveals that in the year 1179 he took possession of the scrolls of Chthon – scrolls that would one day become better known as the Darkhold. Fully aware of the curse that has plagued the Russell family, Aelfric seeks to take control of the Werewolf.

Using his magic, Aelfric secures the Werewolf to the wall of the rectory, while simultaneously releasing a plague known as the Grey Death upon the land. The Werewolf breaks free, and Aelfric summons a bull-headed servant named Dragonus to combat him. Dragonus charges at the werewolf, but Jack ducks out of the way. The monster's body plunges into Aelfric, goring him with his horns. Aelfric's soul is released, but Father Jóquez dies from the injuries.

Appearing in "The Danger Game!"

Reprint of the 1st story from
Werewolf by Night #4

Featured Characters:

Supporting Characters:

Antagonists:

  • Joshua Kane (First appearance; dies) (Main story and flashback)

Other Characters:

Races and Species:

  • Werewolves (Main story and flashback)
  • Humans (Main story and flashback)
  • Horses
  • Ducks (Mentioned)
  • Deer (Mentioned)
  • Buffaloes (Mentioned) (Only in flashback)
  • Bears (Corpse, skeleton or other remains) (Main story and flashback)
  • Boars (Corpse, skeleton or other remains) (Only in flashback)
  • Elephants (Only in flashback)
  • Monkeys (Corpse, skeleton or other remains) (Only in flashback)
  • Lions (Main story and flashback)
  • Apes (Only in flashback)
  • Wolves (Mentioned) (Only in flashback)
  • Rhinoceroses (Corpse, skeleton or other remains)

Locations:

  • California (Main story and flashback)
    • Los Angeles (Main story and flashback)
      • Movie Lot (Main story and flashback)
      • Tegunga Canyon (Only in flashback)
        • Father Jóquez's Rectory (Only in flashback)

Items:

  • Silver Bullets

Synopsis for "The Danger Game!"

Reprint of the 1st story from
Werewolf by Night #4

Jack and Lissa are captured by a hunter that forces Jack to let him hunt the Werewolf.

Appearing in "The Price Is Flight!"

Reprint of the 2nd story from
Journey Into Mystery (Vol. 2) #4

Featured Characters:

  • Clifford the Great (First appearance; dies)

Supporting Characters:

  • Clifford's Assistant (Unnamed)

Antagonists:

  • Heckler (Unnamed)

Other Characters:

  • Clifford's Audience

Races and Species:

Synopsis for "The Price Is Flight!"

Reprint of the 2nd story from
Journey Into Mystery (Vol. 2) #4

A heckler regrets interrupting the levitating act of a magician with a bad heart.

See Also

Links and References

References

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