Marvel Database
Marvel Database

Appearing in "Terror Beneath the Earth!"

Reprint of the 1st story from
Werewolf by Night #9

Featured Characters:

Supporting Characters:

Antagonists:

Other Characters:

Races and Species:

Realities:

Locations:

Items:

  • Sarnak's Control Flute (First appearance)

Synopsis for "Terror Beneath the Earth!"

Reprint of the 1st story from
Werewolf by Night #9

The Werewolf is attacked one rainy night by a man in rags leaping from the sewers and ranting about his master, Sarnak. When he leaves, hearing the call of Sarnak, the Werewolf is hit with sudden pain in his head that makes him pass out. He comes to as Jack the next morning in jail, where Lieutenant Hackett is ready to question him about the recent incidents involving the Werewolf that he'd been tied to before releasing him to his step-father.

The next night, Tatterdemalion and other followers of Sarnak attack Jack in his home just before he transforms. When the call of Sarnak knocks the Werewolf out, the followers carry him back to their master, who it turns out is using a dog-whistle-like "control flute" given to him by the Committee to generate his call and intends to use it to enslave the Werewolf. Sarnak sends his followers and the Werewolf to the surface to wreak havoc. The Werewolf tries to resist when he sees Lissa is endangered, but the control flute stops him and Sarnak's followers kidnap Lissa.

Appearing in "The Sinister Secret of Sarnak!"

Reprint of the 1st story from
Werewolf by Night #10

Featured Characters:

Supporting Characters:

Antagonists:

  • Committee (First appearance) (Main story and flashback)
    • Sidney Sarnak (Main story and flashback)
    • Army of Fear
    • Mr. Carruthers (Only in flashback) (First appearance) (Committee Financier)
    • Smith (Only in flashback) (First appearance) (Committee Financier)
    • John Sammartinez (First appearance; unnamed) (Committee Muscle)
    • Bruno (First appearance) (Committee Muscle)

Other Characters:

Races and Species:

Realities:

Locations:

Items:

  • Sarnak's Control Whistle
  • Model M-17 Sonic Screen (First appearance)

Synopsis for "The Sinister Secret of Sarnak!"

Reprint of the 1st story from
Werewolf by Night #10

As Sarnak gloats from above the pit, the Werewolf struggles to break free. Even though he succeeds in loosening the chains from the stone walls, he cannot scale the side of the pit to freedom. While Lissa pleads for help, Sarnak explains why the Committee hired him to kidnap the Russells. It is their intent to stimulate the economy by sewing seeds of paranoia and discord throughout the city by way of Jack's werewolf powers.

Elsewhere, detective Lou Hackett and his partner, Vince, discover Phillip Russell’s drivers license inside of the car Jack had been driving. They make their way towards the Russell estate, but unfortunately, members of the Committee have arrived ahead of them. The Committee wants Phillip to pay his debt to them, and so they knock him unconscious and drag him away from the house moments before Hackett and Vince arrive on the scene.

Later, the Werewolf changes back into Jack Russell and he is able to climb out of Sarnak's pit. Without the power of the werewolf's strength however, he cannot free Lissa from her bonds. Jack leaves the dungeon, and makes his way to Buck's place. He asks Buck if he knows anyone who specializes in sound technology, and Buck arranges for a meeting with a friend named Jim Kerry. Kerry agrees to provide Jack with something to help him out.

Meanwhile, Sarnak uses his control whistle to assemble a crowd of mutated freaks, which he calls the Legion of Fear. The Legion rampages through the streets of L.A., attacking innocent civilians and overturning cars. Police officers arrive on the scene, but they are woefully outnumbered.

As the evening presses on, Jack arrives in the guise of the werewolf. Attached to his arm is a remote sonic screen – a device given to him by Jim Kerry. The screen blocks out all of the effects of Sarnak’s control whistle. No longer forced to obey his commands, the Legion of Fear turns on Sarnak and attack him. The werewolf takes the opportunity to free Lissa, and Sarnak flees into the sewers.

Appearing in "The Island of No Return"

Reprint of the 6th story from
Mystical Tales #8

Featured Characters:


Supporting Characters:


Antagonists:


Other Characters:


Locations:


Items:


Vehicles:


Synopsis for "The Island of No Return"

Reprint of the 6th story from
Mystical Tales #8
Bruce hears that there is money in the Hover Island bank but the locals are strangely reluctant to go to the place. Bruce figures the locals are afraid of ghosts on the deserted island and takes a boat out there himself. He discovers the reason they fear is that whenever he attempts to leave the island he finds himself right back there.

Appearing in 4th story

Reprint of the 4th story from
Vault of Evil #4
  • Appearances not yet listed

Synopsis for 4th story

Reprint of the 4th story from
Vault of Evil #4
  • Synopsis not yet written

See Also

Links and References

References