Zombiotes are most commonly zombies who have been reanimated by undead symbiotes. They can be produced in two ways: with dead hosts and symbiotes being imbued with life energy by the Epsiloni,[5] or with corpses being exposed to the K-44 infectious agent developed by Alchemax.[6][2][3][4] Living beings can also be turned into Zombiotes even if not killed when infected with K-44; their bodies becoming puppets to the undead symbiote matter possessing them.[2][3][7]
History
In order to prey on symbiotes, the Epsiloni learned to use their own life energies to reactivate the symbiote traces in a dead host's system so they could be reanimated and used as bait for nearby symbiotes.[5][3] This method was used by the Captive to lure the Venom symbiote into the open,[1] but the symbiote managed to defeat him despite its weakened state. Lee Price and Mania, the dead host and symbiote the Captive reanimated to attract Venom to him, were later seized by Meridius[8] and then surrendered to Alchemax for experimentation. Alchemax scientists infused the traces of Mania in Lee's body into the K-Chemical to develop the K-44 formula, which could turn both the living and the dead into Zombiotes.[3]
Alchemax intended to use the Zombiotes to create a new line of controllable powerful soldiers, similar to the Symbiotechs,[3] and sell them to the market.[4] When Black Widow and Agent Anti-Venom broke into Alchemax Tower to uncover the company's secret experiments on symbiotes, they inadvertently freed the Zombiotes from containment.[6] The Zombiotes broke out of the building and began spreading throughout Manhattan, killing and infecting anyone they encountered to increase their numbers.[2]
The Zombiotes were confronted by a number of heroes such as She-Hulk, Hellcat, Shocker, Overdrive, Wolverine, Deadpool, his pet Princess, Silence, Silver Sable, her Wild Pack, Daredevil and Matt Murdock, but they were all overwhelmed by their large numbers. The heroes were forced to retreat to a temporary safe haven, only for the Zombiotes to pursue them and take over the people near them.[2][7][9][10][11]Powers and Abilities
Powers
Weaknesses
K Ammunition: Bullets created by the K Department solely to kill symbiotes and their hosts.[4]
Anti-Venom Touch: The Anti-Venom, Misery and Silence symbiotes were able to cleanse the Zombiote infection and free the living people taken over.[12][9]
High-Pitched Frequencies: Keene Burke's malfunctioning hearing aid emitted a high-pitched frequency that not only pacified Zombiotes, but also made them obey any orders given to them by Keene.[13]Miscellaneous
Type of Government
The Zombiotes are connected through a hive mind, but have no leader due to being mindless. When someone attempted to control their hive mind through a technological device, the Zombiotes' feral desires overwhelmed that person's mind and took control of them instead.[4]
The Zombiotes were categorized into two groups: the "Crawlers" which were the reanimated dead that had no higher mind capacity; and the "Swingers" who were still living people that were just possessed by the Zombiote plague and therefore could still be saved.[14][15]Cultural Traits
Representatives
Notes
Trivia
- The Zombiotes bear resemblance to the Bio Organic Weapons unleashed by A.I.M.BRELLA in Marvel vs. Capcom: Infinite.
See Also
Links and References
References
- ↑ 1.0 1.1 1.2 Venom (Vol. 5) #33
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Venom War: Zombiotes #1
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Venom War #2
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Venom War: Carnage #2
- ↑ 5.0 5.1 Venom (Vol. 5) #33–34
- ↑ 6.0 6.1 6.2 Venom War: Venomous #1
- ↑ 7.0 7.1 Venom War: Wolverine #1
- ↑ Venom (Vol. 5) #34
- ↑ 9.0 9.1 Venom War: Deadpool #1
- ↑ 10.0 10.1 Venom War: Lethal Protectors #1
- ↑ Venom War: Daredevil #1
- ↑ Venom War: Venomous #2
- ↑ Venom War: Wolverine #2
- ↑ Venom War: Zombiotes #2
- ↑ 15.0 15.1 Venom War #3